Mythische PTR-Raidtests: 25. und 26 Mai: 4 Bosse im Grabmal des Sargeras

Erneut dürfen sich die Raider auf die Testserver begeben, um dort in das Grabmal des Sargeras reinzuschauen. Diese Woche stehen auch gleich vier der neun Encounter im mythischen Modus bereit!

Veröffentlichung
am 24.05.2017 - 08:00
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Nachdem die letzten Raidtests wegen Stabilitätsproblemen abgesagt werden mussten, geht es im Grabmal des Sargeras auf dem PTR nun wieder weiter. So werden in den kommenden Tagen wieder vier der insgesamt neun Bosse unter die Lupe genommen. Dies ist wohl nach den vielen Klassenanpassungen auf dem Testserver auch nötig. Jedoch sind diese Tests eher wieder etwas für die Hardcore-Spieler unter euch, denn die folgenden Encounter werden im mythischen Modus aktiviert. Heißt also, dass diese Raidtests wohl auf jeden Fall ein Pflichttermin für die Progress-Gilden sind.
 

Genauere Details zu den Raidtests

  • Donnerstag, 25.05.2017
    • Goroth - Mythisch: 22:00 Uhr
    • Dämonische Inquisition - Mythisch: 23:00 Uhr
       
  • Freitag, 26.05.2017
    • Schwestern des Mondes - Mythisch: 22:00 Uhr
    • Herrin Sassz'ine - Mythisch: 23:00 Uhr
 

Vorschau auf die Encounter

Boss-Vorschau: Goroth

As punishment for his past failures, every move Goroth makes causes him searing pain. His entire existence is one of unending torment. His only hope is to win victory for the Legion and earn a higher station after his next resurrection.
 
Boss-Vorschau: Demonic Inquisition



Anticipating the arrival of mortal forces invading the Tomb of Sargeras, Kil'jaeden has called on his best captors, Atrigan and Belac, to lock down the interlopers and prevent them from using the Pillars to advance deeper into the dungeon.
 
Boss-Vorschau: Herrin Sassz'ine


Mistress Sassz'ine has spent a lifetime binding the denizens of the ocean to her dark will. With this power, she summons nightmares from the briny depths to wash away any who dare challenge her.
 
  • Overview – Handpicked to watch over the flooded passageways, Mistress Sassz'ine stands ready to retrieve the Tidestone from those foolish enough to enter her domain.
  • ImportantDelicious Bufferfish – Picking up a Delicious Bufferfish grants an additional 2% damage dealt. Healers instead restore 500 mana every 1 sec. These effects increase every 5 sec, up to 50 stacks.
    Taking any damage causes the Delicious Bufferfish to drop onto the ground.
    • DeadlyDread Shark – A Dread Shark may catch the scent of a Delicious Bufferfish! It will devour the Bufferfish and all players within 10 yds after 6 sec.
  • ImportantHydra Shot – Marks players for a piercing Hydra Shot. After 6 sec, each arrow inflicts 2700000 Physical damage to all targets up to that player, split among those struck. Each player struck also gains a stack of Hydra Acid.
    • Hydra Acid – Hydra acid covers a target, inflicting 124800 Nature damage every 1 sec for 6 sec. This effect stacks and stuns for 6 sec upon reaching 2 or more stacks.
  • TankBurden of Pain – Curses a target with wracking pain. 100% of all Physical damage the player suffers while the curse is in effect is additionally shared to all other players.
  • From the Abyss – Beckon forth three Abyss Stalkers from the depths.
    • TankAbyss Stalker – Abyss Stalkers' melee attacks inflict shadow damage to their target instead of physical damage.
      • Dark Depths – Step through the shadows, striking a random player with Jaws from the Deep.
        • Jaws from the Deep – Bites a player, inflicting 245700 to 258300 Shadow damage immediately with an additional 212940 Shadow damage every 1 sec for 4 sec.
      • Concealing Murk – Upon death, Abyss Stalkers release a cloud of Concealing Murk for 20 sec. Players within the cloud suffer 233220 Shadow damage every 2 sec and have their hit chance reduced by 75%.
Stage One: Ten Thousand Fangs

Thousands of creatures rise from the depths of the ocean to assist their mistress.

  • DeadlySlicing Tornado – Slicing tornados sweep across the platform, inflicting 288600 Physical damage every 1 sec for 20 sec.
    A Slicing Tornado coming into contact with Concealing Murk reduces its efficacy.
  • MagicThundering Shock – Jellyfish rise up from the waters, charging up to inflict 1512225 to 1589775 Nature damage and stun players within 6 yds for 4 sec. 
    Striking a murloc with Thundering Shock knocks it off a player and makes it vulnerable to attack.
  • Consuming Hunger – Beckons forth several Razorjaw Waverunners, which attach themselves to players, inflicting 312741 Physical damage every 2 sec. 
    Being struck with Thundering Shock knocks the murloc off of the target, making it vulnerable to attack.
    • Water Blast – Murlocs shoot water at players at low range, inflicting 682500 to 717500 Frost damage.

Stage Two: Terrors of the Deep

Deep sea leviathans approach and answer the call of their master.

  • ImportantBeckon Sarukel – Mistress Sassz'ine calls forth Sarukel, the Unending Hunger to swallow everything whole.
    • ImportantDevouring Maw – Sarukel opens his maw, sucking in all players and inflicting 364000 Frost damage every 2 sec. If a player comes within 15 yds of Sarukel, they are devoured whole. Upon inhaling 3 Befouling Ink clouds, Sarukel becomes disgusted and flees.
  • Summon Ossunet – Mistress Sassz'ine calls forth Ossunet, the Darkness to obstruct her foes.
    • Befouling Ink – Ossunet sprays ink clouds about, sticking to players who enter them. Ink clouds inflict 450450 Shadow damage every 2 sec, reducing movement speed by 60% and can be carried to Sarukel, The Unending Hunger to drive him away.
  • Call Vellius – Mistress Sassz'ine calls forth Vellius, the Drowning Tide to smash her enemies.
    • Crashing Wave – Vellius crashes through the area, inflicting 2916000 Frost damage to all players he comes in contact with, knocking them back.

Stage Three: Vast Oceans of Wrath

Mistress Sassz'ine uses her full powers to wipe away her enemies.

  • Summon Ossunet – Mistress Sassz'ine calls forth Ossunet, the Darkness to obstruct her foes.
    • Befouling Ink – Ossunet sprays ink clouds about, sticking to players who enter them. Ink clouds inflict 450450 Shadow damage every 2 sec, reducing movement speed by 60% and can be carried to Sarukel, The Unending Hunger to drive him away.
  • Call Vellius – Mistress Sassz'ine calls forth Vellius, the Drowning Tide to smash her enemies.
    • Crashing Wave – Vellius crashes through the area, inflicting 2916000 Frost damage to all players he comes in contact with, knocking them back.
  • Consuming Hunger – Beckons forth several Razorjaw Waverunners, which attach themselves to players, inflicting 312741 Physical damage every 2 sec. 
    Being struck with Thundering Shock knocks the murloc off of the target, making it vulnerable to attack.
    • Water Blast – Murlocs shoot water at players at low range, inflicting 682500 to 717500 Frost damage.
  • DeadlySlicing Tornado – Slicing tornados sweep across the platform, inflicting 288600 Physical damage every 1 sec for 20 sec.
    A Slicing Tornado coming into contact with Concealing Murk reduces its efficacy.
Boss-Vorschau: Schwestern des Mondes


The Sisters of the Moon served as wardens for the temple long before the avatar of Sargeras was buried beneath it. Even in death, the sisters maintained their vigil, but over the millennia something twisted their ability to distinguish friend from foe. Their madness slowly consumed them, and now any who enter their sacred chambers are put to death.
 
  • Overview – The Sisters of the Moon are trapped in a fading incorporal state, bound together and sharing health. Between them they maintain only enough power to sustain the physical form of one of them at a time. 
    Huntress Kasparian initiates the fight, followed by Captain Yathae Moonstrke at 70% health remaining, and then followed by Priestess Lunaspyre at 40% health remaining.
    The floor of the [Font of Elune] is a projected moon that changes through the moon phases. At Full Moon and Empty Moon the [Font of Elune] empowers the incorporeal Sisters of the Moon to use [Glaive Storm][Incorporeal Shot], and [Embrace of the Eclipse].

    In Mythic difficulty, Astral Expulsion inflicts raid wide damage when players move to a different side of the moon.

  • ImportantFont of Elune – The floor of the font continually changes through the phases of the moon. Standing on the light side of the moon will stack Lunar Suffusion every 3 sec, while standing on the dark side of the moon will stack Umbra Suffusion every 3 sec. Switching from one side of the moon to the other clears all stacks of suffusion and triggers Astral Expulsion.
  • Huntress Kasparian 
    • ImportantGlaive Storm – Throws a glaive that shatters into multiple glaives, each inflicting 855000 to 945000 Arcane damage to everyone hit.
    • Twilight Glaive – Throws a glaive at a target, inflicting 1425000 to 1575000 Shadow damage to anyone it hits before returning to the caster.
    • TankMoon Glaive – Throws a glaive that bounces between up to 3 targets, inflicting 8.75e+06 Physical damage total. The first target hit has Discorporate applied to them, decreasing all healing taken by 50%.
    • TankSpectral Glaive – Throws a spectral glaive that bounces between up to 3 targets, inflicting 487500 to 512500 Spellshadow damage.
  • Captain Yathae Moonstrike 
    • ImportantIncorporeal Shot – Captain Yathae Moonstrike aims a Incorporeal Shot at her target, inflicting 10000000 Shadow damage to the target after 6 sec.
      Players can move between her and her target, disrupting her aim and causing the damage inflicted to be split among all intercepting players and the target.
    • ImportantCall Moontalon – Captain Yathae Moonstrike calls Moontalon to fight at her side.
      • ImportantMoontalon 
        • ImportantDeathly Screech – Moontalon screeches inflicting 400000 Shadow damage to all nearby enemies. This damage increases by 25% every time it is cast.
    • Twilight Volley – Shadow arrows rain from the sky, inflicting 600000 Shadow damage every 1 sec.
    • Rapid Shot – Captain Yathae Moonstrike focuses fire on a target, inflicting 500000 Shadow damage every 0.5 sec for 5 sec.
    • Shadow Shot – Fires a arrow inflicting 585000 to 615000 Shadow damage.
  • Priestess Lunaspyre 
    • ImportantEmbrace of the Eclipse – Priestess Lunaspyre shields an ally for 12 sec, absorbing 30000000 damage while also warding her enemies for 12 sec, absorbing1000000 points of healing. If the shield expires, it inflicts the remaining absorption as Arcane damage to all enemies within 70 yds of the shield. Any ward that expires inflicts its remaining healing absorption as Shadow damage to all enemies within 8 yds of the ward.
    • Lunar Beacon – Marks an enemy with Lunar energy, inflicting 700000 every 1 sec for 6 sec. When Lunar Beacon expires the target's location will be bombarded by aLunar Barrage every 1 sec for 4 sec. Each Lunar Barrage inflicts 700000 Arcane damage every 700000 and Silences while in the barrage area.
    • Moon Burn – Burns enemies with lunar energy, inflicting 600000 Arcane damage every 2 sec for 18 sec.
    • Lunar Strike – Summons lunar energy inflicting 585000 to 615000 Arcane damage.
    • Lunar Fire – Burns the target, inflicting 500000 Arcane damage every 2 sec for 30 sec.
 
 7.2 Raid Testing Schedule 
On Thursday and Friday, May 18-19, we will be conducting Mythic raid testing of Tomb of Sargeras bosses.

Thursday, May 18

Goroth - Mythic Tomb of Sargeras
13:00 PST (16:00 EST, 22:00 CET)

Demonic Inquisition - Mythic Tomb of Sargeras
14:00 PST (17:00 EST, 23:00 CET)

Friday, May 19

Sisters of the Moon - Mythic Tomb of Sargeras
13:00 PST (16:00 EST, 22:00 CET)

Mistress Sassz'ine - Mythic Tomb of Sargeras
14:00 PST (17:00 EST, 23:00 CET)

After testing concludes on Friday, we plan to open Raid Finder Tomb of Sargeras over the weekend.

As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Q: How do I get into the raid zone?

A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested. For 7.2 raid testing, we'll be granting players all the new 7.2 artifact traits IF players have done the quest to reveal those new traits. Complete the Broken Shore intro experience in order to access this quest.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
Andi

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rathura - Mitglied
ich verstehe nicht warum man Mythic Raidtests machen muss. Das Spoilert doch die Progress Gilden und macht es einiges einfacher. Fände es cooler wenn das Taktik entwickeln zum Race dazugehört.
Außerdem benachteiligt es die Gilden die sich mal zwischen den Raid ne auszeit gönnen... welche Sie sich verdient haben.
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Muhkuh - Mitglied
Weil Mythic-Raids zusätzliche Phasen und Fähigkeiten aufweisen, die genauso verbugged sein können oder einfach nicht so funktionieren, wie man das in internen Tests ausprobiert hat, würde ich schätzen.
Beispiel: Ra-Den - war als besonders herausfordernder Extra-Boss gedacht, an dem lange Zeit geknobelt werden sollte und er stand extra nicht für Public Tests zur Verfügung und wurde nur intern getestet - Fazit: er lag, als er auf den Live-Servern zugänglich war, First-Try
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