23. Februar 2018 - 00:36 Uhr

Battle for Azeroth - Build 26095: Neuer Content, Vulpera, Paladin, Klassen und mehr

Mit Build 26095  haben die Entwickler das nächste Update für die Alpha von Battle for Azeroth auf die Patchserver geladen. Mit dabei ist auch endlich neuer spielbarer Content. Und zwar gleich zwei Zonen und ein Dungeon. So geht es nach Zuldazar und in den Tiragardesund, um zu questen und in die Instanz Tol Dagor auf Kul Tiras! Außerdem gibt es auch noch einige interessante Updates in den Spieldateien, die die Dataminer gefunden haben. Eine Übersicht dazu erhaltet ihr folgend.


Zusammenfassung der Neuheiten


Die neuen Modelle, Icons & mehr

Customization-Optionen für Mag'har Orcs

Weibliche Orcs

Gesichter

 

Hautfarben und Tattoos










 

Männliche Orcs

Gesichter


Hautfarben und Tattoos









Cusomization-Optionen für männliche Vulpera

Schnauzen


Gesichter


Hautfarbe








Ohren





Die Totems der Zandalaritrolle

   

Animation des Heiligen Lichts für Paladine

Ein paar neue Waffen

Assets für das Azerite-Interface



 

Neue Icons


Sonstige Neuheiten

Anpassungen am Handwerk

Enchanting

  • Kul Tiran Crafting Name changed from "Ocho Crafting [PH]" to "Kul Tiran Crafting". Permanantly enchants gloves to increase the speed of crafting items from primary professions of Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Kul Tiran Hearthing Name changed from "Ocho Hearthing [PH]" to "Kul Tiran Hearthing". Permanantly enchants gloves to increase the speed of your hearthstone cast. while in Kul Tiras or Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Kul Tiran Herbalism Name changed from "Ocho Herbalism [PH]" to "Kul Tiran Herbalism".

  • Kul Tiran Mining Name changed from "Ocho Mining [PH]" to "Kul Tiran Mining".

  • Kul Tiran Skinning Name changed from "Ocho Skinning [PH]" to "Kul Tiran Skinning".

  • Kul Tiran Surveying Name changed from "Ocho Surveying [PH]" to "Kul Tiran Surveying".

  • Weapon Enchant - Siphoning Name changed from "Weapon Enchant - Leech (NEEDS NAME)" to "Weapon Enchant - Siphoning".

  • Weapon Enchant - Siphoning Name changed from "Weapon Enchant - Leech (NEEDS NAME)" to "Weapon Enchant - Siphoning".

  • Weapon Enchant - Siphoning Name changed from "Weapon Enchant - Leech (NEEDS NAME)" to "Weapon Enchant - Siphoning".

  • Weapon Enchant - Stormstriking Name changed from "Weapon Enchant - Melee Attack Proc (NEEDS NAME)" to "Weapon Enchant - Stormstriking". Permanently enchant a weapon to proc an extra attack on a melee attack aura which increases your attack speed by 0% for until cancelled when using melee or ranged attacks and abilities. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Stormstriking Name changed from "Weapon Enchant - Melee Attack Proc (NEEDS NAME)" to "Weapon Enchant - Stormstriking". Permanently enchant a weapon to proc an extra attack on a melee attack aura which increases your attack speed by 0% for until cancelled when using melee or ranged attacks and abilities. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Stormstriking Name changed from "Weapon Enchant - Melee Attack Proc (NEEDS NAME)" to "Weapon Enchant - Stormstriking". Permanently enchant a weapon to proc an extra attack on a melee attack aura which increases your attack speed by 0% for until cancelled when using melee or ranged attacks and abilities. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Tidal Surge Name changed from "Weapon Enchant - Bonus Healing (NEEDS NAME)" to "Weapon Enchant - Tidal Surge". Permanently enchant a weapon to sometimes proc an extra heal on your target increase mana regeneration for until cancelled. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Tidal Surge Name changed from "Weapon Enchant - Bonus Healing (NEEDS NAME)" to "Weapon Enchant - Tidal Surge". Permanently enchant a weapon to sometimes proc an extra heal on your target increase mana regeneration for until cancelled. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Tidal Surge Name changed from "Weapon Enchant - Bonus Healing (NEEDS NAME)" to "Weapon Enchant - Tidal Surge". Permanently enchant a weapon to sometimes proc an extra heal on your target increase mana regeneration for until cancelled. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Torrent of Elements Name changed from "Weapon Enchant - Spell Attack Proc (NEEDS NAME)" to "Weapon Enchant - Torrent of Elements". Permanently enchant a weapon to proc a spell on casting a spell an aura which increases your elemental spell damage by 0%. Reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Torrent of Elements Name changed from "Weapon Enchant - Spell Attack Proc (NEEDS NAME)" to "Weapon Enchant - Torrent of Elements". Permanently enchant a weapon to proc a spell on casting a spell an aura which increases your elemental spell damage by 0%. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Weapon Enchant - Torrent of Elements Name changed from "Weapon Enchant - Spell Attack Proc (NEEDS NAME)" to "Weapon Enchant - Torrent of Elements". Permanently enchant a weapon to proc a spell on casting a spell an aura which increases your elemental spell damage by 0%. Greatly reduced materials. Enchanting. Instant. Reagents: Shadow Dust x 15. Tools: Runed Copper Rod.

  • Zandalari Crafting (New) Permanantly enchants gloves to increase the speed of crafting items from primary professions of Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Zandalari Hearthing (New) Permanantly enchants gloves to increase the speed of your hearthstone cast while in Kul Tiras or Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Zandalari Herbalism (New) Permanantly enchants gloves to increase the speed of herb gathering on Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Zandalari Mining (New) Permanantly enchants gloves to increase the speed of mining on Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Zandalari Skinning (New) Permanantly enchants gloves to increase the speed of skinning on Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Umbra Shard. Tools: Runed Copper Rod.

  • Zandalari Surveying (New) Permanantly enchants gloves to increase the speed of archaeological surveying on Kul Tiras and Zandalar. Enchanting. Instant. Reagents: Leylight Shard. Tools: Runed Copper Rod.


Jewelcrafting

  • Amberblaze Loop Name changed from "Jewelcrafting - CRI Ring - Max level (NEEDS NAME)" to "Amberblaze Loop". Reduces the materials required to craft a CRI max level ring an Amberblaze Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Amberblaze Loop Name changed from "Jewelcrafting - CRI Ring - Max level (NEEDS NAME)" to "Amberblaze Loop". Greatly reduces the materials required to craft a CRI max level ring an Amberblaze Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Amberblaze Loop Name changed from "Jewelcrafting - CRI Ring - Max level (NEEDS NAME)" to "Amberblaze Loop". Craft a CRI max level ring Craft an Amberblaze Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Deadly Amberblaze Name changed from "Cut Orange Gem - CRIT" to "Deadly Amberblaze". Cut a crit gem Deadly Amberblaze. Jewelcrafting. Instant. Reagents: Amberblaze. Tools: Jeweler's Kit.

  • Deadly Solstone Name changed from "Cut Orange Gem - CRIT" to "Deadly Solstone". Cut a crit gem Deadly Solstone. Jewelcrafting. Instant. Reagents: Solstone. Tools: Jeweler's Kit.

  • Insightful Rubellite Name changed from "Cut Red Gem - XP" to "Insightful Rubellite". Cut a xp gem Cut an Insightful Rubellite. Jewelcrafting. Instant. Reagents: Rubellite. Tools: Jeweler's Kit.

  • Kraken's Eye of Agility Name changed from "Cut AGI Gem" to "Kraken's Eye of Agility". Cut a agi gem Kraken's Eye of Agility. Jewelcrafting. Instant. Reagents: Kraken's Eye. Tools: Jeweler's Kit.

  • Kraken's Eye of Intellect Name changed from "Cut INT Gem" to "Kraken's Eye of Intellect". Cut a int gem Kraken's Eye of Intellect. Jewelcrafting. Instant. Reagents: Kraken's Eye. Tools: Jeweler's Kit.

  • Kraken's Eye of Strength Name changed from "Cut STR Gem" to "Kraken's Eye of Strength". Cut a str gem Kraken's Eye of Strength. Jewelcrafting. Instant. Reagents: Kraken's Eye. Tools: Jeweler's Kit.

  • Laribole Staff of Alacrity Name changed from "Jewelcrafting Staff - AGI - Max-level (NEEDS NAME)" to "Laribole Staff of Alacrity". Reduces the materials required to craft a AGI max level staff Laribole Staff of Alacrity. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Laribole Staff of Alacrity Name changed from "Jewelcrafting Staff - AGI - Max-level (NEEDS NAME)" to "Laribole Staff of Alacrity". Greatly reduces the materials required to craft a AGI max level staff Laribole Staff of Alacrity. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Laribole Staff of Alacrity Name changed from "Jewelcrafting Staff - AGI - Max-level (NEEDS NAME)" to "Laribole Staff of Alacrity". Craft a AGI max level staff Laribole Staff of Alacrity. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Masterful Kubiline Name changed from "Cut Purple Gem - MAS" to "Masterful Kubiline". Cut a mas gem Masterful Kubiline. Jewelcrafting. Instant. Reagents: Kubiline. Tools: Jeweler's Kit.

  • Masterful Tidal Amethyst Name changed from "Cut Purple Gem - MAS" to "Masterful Tidal Amethyst". Cut a mas gem Masterful Tidal Amethyst. Jewelcrafting. Instant. Reagents: Tidal Amethyst. Tools: Jeweler's Kit.

  • Owlseye Loop Name changed from "Jewelcrafting - HAS Ring - Max level (NEEDS NAME)" to "Owlseye Loop". Greatly reduces the materials required to craft a HAS max level ring an Owlseye Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Owlseye Loop Name changed from "Jewelcrafting - HAS Ring - Max level (NEEDS NAME)" to "Owlseye Loop". Craft a HAS max level ring Craft an Owlseye Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Owlseye Loop Name changed from "Jewelcrafting - HAS Ring - Max level (NEEDS NAME)" to "Owlseye Loop". Reduces the materials required to craft a HAS max level ringan Owlseye Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Quick Golden Beryl Name changed from "Cut Yellow Gem - HAS" to "Quick Golden Beryl". Cut a has gem Quick Golden Beryl. Jewelcrafting. Instant. Reagents: Golden Beryl. Tools: Jeweler's Kit.

  • Quick Owlseye Name changed from "Cut Yellow Gem - HAS" to "Quick Owlseye". Cut a has gem Quick Owlseye. Jewelcrafting. Instant. Reagents: Owlseye. Tools: Jeweler's Kit.

  • Royal Quartz Loop Name changed from "Jewelcrafting - VER Ring - Max level (NEEDS NAME)" to "Royal Quartz Loop". Reduces the materials required to craft a VER max level ring Royal Quartz Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Royal Quartz Loop Name changed from "Jewelcrafting - VER Ring - Max level (NEEDS NAME)" to "Royal Quartz Loop". Craft a VER max level ring Royal Quartz Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Royal Quartz Loop Name changed from "Jewelcrafting - VER Ring - Max level (NEEDS NAME)" to "Royal Quartz Loop". Greatly reduces the materials required to craft a VER max level ring Royal Quartz Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Scarlet Diamond Staff of Intuition Name changed from "Jewelcrafting Staff - INT - Max-level (NEEDS NAME)" to "Scarlet Diamond Staff of Intuition". Reduces the materials required to craft a INT max level staff Scarlet Diamond Staff of Intuition. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Scarlet Diamond Staff of Intuition Name changed from "Jewelcrafting Staff - INT - Max-level (NEEDS NAME)" to "Scarlet Diamond Staff of Intuition". Craft a INT max level staff Scarlet Diamond Staff of Intuition. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Scarlet Diamond Staff of Intuition Name changed from "Jewelcrafting Staff - INT - Max-level (NEEDS NAME)" to "Scarlet Diamond Staff of Intuition". Greatly reduces the materials required to craft a INT max level staff Scarlet Diamond Staff of Intuition. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Straddling Viridium Name changed from "Cut Green Gem" to "Straddling Viridium". Cut a green gem Straddling Viridium. Jewelcrafting. Instant. Reagents: Viridium. Tools: Jeweler's Kit.

  • Tidal Amethyst Loop Name changed from "Jewelcrafting - MAS Ring - Max level (NEEDS NAME)" to "Tidal Amethyst Loop". Craft a MAS max level ring Tidal Amethyst Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Tidal Amethyst Loop Name changed from "Jewelcrafting - MAS Ring - Max level (NEEDS NAME)" to "Tidal Amethyst Loop". Reduces the materials required to craft a MAS max level ring Tidal Amethyst Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Tidal Amethyst Loop Name changed from "Jewelcrafting - MAS Ring - Max level (NEEDS NAME)" to "Tidal Amethyst Loop". Greatly reduces the materials required to craft a MAS max level ring Tidal Amethyst Loop. Jewelcrafting. Instant. Reagents: Light Parchment x 50, Sallow Pigment x 5, Roseate Pigment x 25.

  • Versatile Kyanite Name changed from "Cut Blue Gem - VER" to "Versatile Kyanite". Cut a ver gem Versatile Kyanite. Jewelcrafting. Instant. Reagents: Kyanite. Tools: Jeweler's Kit.

  • Versatile Royal Quartz Name changed from "Cut Blue Gem - VER" to "Versatile Royal Quartz". Cut a ver gem Versatile Royal Quartz. Jewelcrafting. Instant. Reagents: Royal Quartz. Tools: Jeweler's Kit.

Klassenanpassungen: Fähigkeiten

 Demon Hunter
Talents

  • Void Reaver (New) Enemies struck by Soul Cleave deal 0% less damage to you for until cancelled. Vengeance Demon Hunter - Level 110 Talent. Instant.


Vengeance

  • Metamorphosis Transform to demon form for until cancelled, increasing current and maximum health by 0% and Armor by 0%, and greatly empowering your Shear ability.Generates 0 Pain every 5 sec. Demon Hunter - Vengeance Spec. Instant.

  • Soul Cleave Viciously strike all enemies in front of you for (0% of weapon damage 0) Physical damage and heal yourself for 0. Consumes up to 0 Soul Fragments within 0 yds. Demon Hunter - Vengeance Spec. Instant.


 Hunter
Talents

  • Chakrams Throw a pair of chakrams at your target, slicing all enemies in the chakrams' path for 0 Physical damage. The chakrams will return to you, damaging enemies again as they return Your primary target takes 0% increased damage. Survival Hunter - Level 100 Talent. Instant.


Pets

  • Acid Spit The Worm spits acid at the target, slowing movement by 0% for until cancelled. Special Ability. Instant. Exotic Ability. Instant.

  • Feast The devilsaur feasts on a nearby Humanoid or Beast corpse within 0 yards, healing it for 0% of its maximum health and restoring 0 focus over until cancelled. Special Ability. Instant. Exotic Ability. Instant.

  • Molten Hide When the core hound takes melee attacks, it infuses its hide with molten lava, causing 0 Fire damage to all further melee attackers for until cancelled. Molten Hide can only activate every 0 sec. Special Ability. Instant. Exotic Ability. Instant.

  • Monstrous Bite The Devilsaur ferociously bites the enemy, causing the Mortal Wounds effect. [ability_criticalstrike] Mortal Wounds Grievously wounds the target, reducing the effectiveness of any healing received for until cancelled. Exotic Ability. Instant. Special Ability. Instant.

  • Nether Shock The Nether Ray focuses a blast of nether energy at the enemy target, removing 0 Enrage and 0 Magic effect. Instant. Special Ability. Instant.

  • Serenity Dust The Moth vibrates its wings, scattering tranquil dust over the enemy target, removing 0 Enrage and 0 Magic effect. Instant. Special Ability. Instant.

  • Sonic Blast The Bat emits a sonic pulse towards the enemy target, removing 0 Enrage and 0 Magic effect. Instant. Special Ability. Instant.

  • Spirit Shock The Spirit Beast blasts the enemy target, removing 0 Enrage and 0 Magic effect. Instant. Special Ability. Instant.

  • Spore Cloud The Sporebat emits a could of imbued spores around the enemy target, removing 0 Enrage and 0 Magic effect. Instant. Special Ability. Instant.


 Mage

  • Spellsteal Normal: Steals a beneficial magic effect from the target. This effect lasts a maximum of 2 min. Kleptomania: Steals all beneficial magic effects from the target. These effects lasts a maximum of 2 min. Instant.


Talents

  • Frigid Winds All of your chilling effects reduces reduce the target's movement speed by an additional 0%. Frost Mage - Level 75 Talent. Instant.

  • Mirror Image Creates 0 copies of you nearby for until cancelled, which cast spells and attack your enemies. Lasts until cancelled. Mage - Level 45 Talent. Instant.

  • Rune of Power Places a Rune of Power on the ground for until cancelled which increases your spell damage by 0% while you stand within 8 yds. Max 2 charges. Mage - Level 45 Talent. Instant.


Arcane

  • Clearcasting For each 1% of your maximum NaN mana you spend, you have a 0.0% 1% chance to gain Clearcasting, making your next Arcane Missiles or Arcane Explosion cost no mana. Mage - Arcane Spec. Instant. free. Mage - Arcane Spec. Instant.


 Paladin

  • Blessing of Freedom Normal: Places a blessing on a party or raid member, granting immunity to movement impairing and forced movement effects for until cancelled. Unbound Freedom: Places a blessing on a party or raid member, granting immunity to movement impairing and forced movement effects and increasing movement speed by 0% for until cancelled. Instant.

  • Judgment (Retribution) Judges the target and up to 0 other nearby enemies, dealing 0 Holy damage, and causing them to take 0% increased damage taken from your Holy Power spenders for until cancelled. Judges the target, dealing 0 Holy damage, and causing them to take 0% increased damage taken from your next Holy Power spender. Generates 0 Holy Power.


Talents

  • Blade of Wrath Your auto attacks have a chance to reset the cooldown of Blade of Justice. Retribution Paladin - Level 60 Talent. Instant. 30 Talent. Instant.

  • Consecration Consecrates the land beneath you, causing 0 Holy damage over until cancelled to enemies who enter the area. Retribution Paladin - Level 15 Talent. Instant.Generates 0 Holy Power. Retribution Paladin - Level 60 Talent. Instant.

  • Crusade Increases your damage and haste by 0.0% done and Haste by damage% for until cancelled. Each Holy Power spent during Crusade increases damage and haste by an additional 0.0% done and Haste by an additional damage%. Maximum 0 stacks. Retribution Paladin - Level 100 Talent. Instant.

  • Divine Vengeance (New) Divine Storm has a 0% chance to refund 0 Holy Power if it hits 0 or more enemies. Retribution Paladin - Level 60 Talent. Instant.

  • Execution Sentence (New) Deliver an execution sentence, dealing 0 Holy damage. Your Holy damage done against the target is increased by 0% for until cancelled. Retribution Paladin - Level 15 Talent. Instant.

  • Fires of Justice Name changed from "The Fires of Justice" to "Fires of Justice". Reduces the cooldown of Crusader Strike by 0.0 reduction sec and gives it a 0% chance to reduce the cost of your next Holy Power spender by 0. Retribution Paladin - Level 30 Talent. Instant.

  • Fist of Justice Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 0.0 reduction sec. Retribution Paladin - Level 45 Talent. Instant.

  • Greater Judgment Your Judgment ability hits 0 additional nearby enemies, and Judgment always deals a critical strike against targets above 0% health. Retribution Paladin - Level 30 Talent. Instant. 15 Talent. Instant.

  • Hammer of Wrath Hurls a magical hammer that strikes an enemy for 0 Holy damage. Only usable on enemies that have 20% or less health. Instant. less than 20% health or during Crusade. Generates 0 Holy Power. Retribution Paladin - Level 30 Talent. Instant.

  • Inquisition (New) Consumes up to 3 Holy Power to increase your damage done and Haste by 0%. Lasts until cancelled per Holy Power consumed. Retribution Paladin - Level 100 Talent. Instant.

  • Righteous Verdict (New) Templar's Verdict increases the damage of your next Templar's Verdict within until cancelled by 0%. Retribution Paladin - Level 15 Talent. Instant.

  • Wake of Ashes Lash out at your enemies, dealing (0% of weapon damage) Radiant damage to all enemies within 0 yd in front of you and reducing their movement speed by 0% for until cancelled. Demon and Undead enemies are also stunned for until cancelled. Generates 0 Holy Power. Retribution Paladin - Level 100 Talent. Instant.60 Talent. Instant.


Retribution

  • Mastery: Hand of Light (New) Increases all Holy damage done by 0.0%. Paladin - Retribution Spec. Instant.

  • Retribution When any party or raid member within 0 yards yds dies, you gain 0% increased damage done and 0% reduced damage taken for until cancelled. Paladin - Retribution Spec. Instant.


 Priest
Talents

  • San'layn Reduces the cooldown of Vampiric Embrace by 0 sec and increases its healing done by 0%. Shadow Priest - Level 30 Talent. Instant.


Shadow

  • Mastery: Madness Increases the damage of your Shadow Word: Pain, Vampiric Touch, Shadow Word: Void, Mind Flay, Mind Sear, Void Eruption, and Void Bolt by 0.0%. Priest - Shadow Spec. Instant.


 Rogue

  • Mutilate Instantly attacks for 0 Physical damage. Awards 2 combo points. Instant. 0 combo points. Instant.

  • Mutilate Name changed from "Mutilate Off-Hand" to "Mutilate". Instantly attacks for 0 Physical damage. Awards 2 combo points. Instant. 0 combo points. Instant.


Talents

  • Crimson Tempest Finishing move that slashes at all enemies within 0 yards, dealing 0 Physical damage and causing victims to bleed for additional damage over until cancelled: 1 point : 0 damage 2 points: 0 damage 3 points: 0 damage 4 points: 0 damage 5 points: 0 damage 6 points: 0 damage Assassination Rogue - Level 100 Talent. Instant.

  • Dirty Tricks Cheap Shot, Gouge, Sap, and Dismantle and Sap no longer cost Energy. Outlaw Rogue - Level 75 Talent. Instant.

  • Loaded Dice Activating Adrenaline Rush causes your next Slice and Dice to be 0% more effective Roll the Bones to grant at least two matches. Outlaw Rogue - Level 100 Talent. Instant.

  • Prey on the Weak (Outlaw) Enemies disabled by your Cheap Shot, Dismantle, or Between the Eyes take 0% increased damage from all sources for until cancelled.


Outlaw

  • Riposte Grants 0% chance to parry for until cancelled, and each time you parry an attack you will riposte the target for (0% of weapon damage 0) Physical damage. Cannot occur more often than once per 0 sec. Rogue - Outlaw Spec. Instant.


 Shaman
Talents

  • Aftershock Your spells refund 0% of all Maelstrom spent on them. Elemental Shaman - Level 30 Talent. Instant. 60 Talent. Instant.

  • Earth Shield Protects the target with an earthen shield, healing them for 0 when they take damage. 0 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time. Restoration Shaman - Level 60 Talent. Instant. Elemental Shaman - Level 30 Talent. Instant.

  • Elemental Attunement Name changed from "Electric Discharge" to "Elemental Attunement". Increases the bonus damage of Lightning Bolt from Fulmination by 0% The cooldown of your Storm Elemental is reduced by 0 sec. Elemental Shaman - Level 100 Talent. Instant.

  • Elemental Blast Harnesses the raw power of the elements, dealing 0 Elemental damage and increasing your Critical Strike, Haste, or Mastery by 0 for until cancelled. Elemental Shaman - Level 60 Talent. Instant. 45 Talent. Instant.

  • High Voltage Lightning Bolt and Chain Lightning can now cause a second Elemental Overload. Elemental Shaman - Level 90 Talent. Instant.

  • Icefury Hurls frigid ice at the target, dealing 0 Frost damage and causing your next 0 Frost Shocks to deal 0% increased damage. Generates 0 Maelstom. Instant.Elemental Shaman - Level 45 Talent. Instant.

  • Liquid Magma Totem Summons a totem at the target location for until cancelled that hurls liquid magma at a random nearby target every 5 sec, dealing 0 Fire damage to all enemies within 0 yards. Elemental Shaman - Level 90 Talent. Instant. 60 Talent. Instant.

  • Master of the Elements Name changed from "Elemental Mastery" to "Master of the Elements". Lightning Bolt has a 0% chance to cause your Earth Shock to not consume any Maelstrom for until cancelled. Lava Burst has a chance to cause Frost Shock to deal 0% increased damage for until cancelled. Elemental Shaman - Level 30 Talent. Instant. Casting Lava Burst increases the damage of your next Nature or Frost spell by 0%. Elemental Shaman - Level 90 Talent. Instant.


Elemental

  • Earth Shock Instantly shocks the target with concussive force, causing 0 Nature damage and up to 0 additional Nature damage based on Maelstrom spent. Consumes up to 0 Maelstrom when cast. Shaman - Elemental Spec. Instant. Shaman - Elemental Spec. Instant.

  • Mastery: Elemental Overload Your Lightning Bolt, Elemental Blast, Icefury, Chain Lightning, and Lava Burst casts have a 0.0% chance to trigger a second cast on the same target for 0% of normal damage and 0% of normal Maelstrom generation. Shaman - Elemental Spec. Instant.


 Warlock
Talents

  • Bilescourge Bombers Name changed from "Biliescourge Bombers" to "Bilescourge Bombers". Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground, dealing 0 Shadow damage to all enemies within 0 yards. Demonology Warlock - Level 60 Talent. Instant.

  • Coming Soon (New) This talent has been lost in the nether but will be found soon! Affliction Warlock - Level 90 Talent. Instant.

  • Demonic Calling Shadowbolt has Shadowbolt and Soulfire have a 0% chance to make your next Call Dreadstalkers cost no Soul Shards. Demonology Warlock - Level 15 Talent. Instant.

  • Demonic Strength Infuse your Felguard with demonic power, increasing all damage it deals by 0% and causing it to use a bonus attack every 0 sec for until cancelled. Demonology Warlock - Level 60 Talent. Instant.

  • Fel Strike Name changed from "Demonic Strength" to "Fel Strike". Felguard deals 0% increased damage, and the cooldown of Felstorm is reduced by 0% Command your Felguard to smash its enemy with a Fel Strike, dealing 0 Physical damage. Demonology Warlock - Level 15 Talent. Instant.

  • Inner Demons Imp Swarm is now a passive ability that summons one Wild Imp every 5 sec. Every time this summons a Wild Imp, you have a 0% chance to also a summon an additional Demon to fight for you for until cancelled 0 sec. Demonology Warlock - Level 100 Talent. Instant.

  • Raging Imps Name changed from "Overloaded" to "Raging Imps".

  • Sacrificed Souls Each Soul Shard spent reduces the cooldown of Demon Commander by 0.0 sec. Instant. Demonology Warlock - Level 90 Talent. Instant.


Affliction

  • Mastery: Potent Afflictions Increases damage done by Agony, Corruption, Siphon Life, and Unstable Affliction by 0.0. Warlock - Affliction Spec. Instant. 0.0%. Warlock - Affliction Spec. Instant.


Demonology

  • Soulfire Calls down a demonic meteor full of Wild Imps which burst forth to attack the target. Deals up to 0 Shadowflame damage on impact to all enemies within 0 yds of the target and summons up to 0 Wild Imps, based on Soul Shards consumed. Warlock - Demonology Spec. Instant. Send the fiery soul of a Wild Imp at the enemy, causing 0 Fire damage. Generates 2 Soul Shards. Warlock - Demonology Spec. Instant.


Pets

  • Legion Strike A sweeping A strong attack that does 0% of the Felguard's weapon damage to all enemies in front of it its enemy, and reduces the effectiveness of any healing the victim receives by 0% for until cancelled. (Right-Click to toggle) Basic Attack. Instant.


 Warrior
Talents

  • Coming Soon This talent is not yet implemented. Instant. Despite all our rage, this talent's just NYI on the page. Arms Warrior - Level 75 Talent. Instant.

  • Devastator Your auto attacks deal an additional [ 0% of weapon damage * mult ] Physical damage, generate 0 Rage, and have a 0% chance to reset the remaining cooldown on Shield Slam. Protection Warrior - Level 75 Talent. Instant.

  • Dreadnaught Overpower has 1 charges, and it increases the damage of your next Mortal Strike or Execute by an additional 0%. Arms Warrior - Level 100 Talent. Instant.

  • Mortal Combo Mortal Strike increases the damage of your next melee ability Overpower, Slam, or Execute by 0%. Arms Warrior - Level 90 Talent. Instant.


Arms

  • Deep Wounds Mortal Strike and Execute Execute, and Bladestorm inflict Deep Wounds, causing 0 Bleed damage over until cancelled. Warrior - Arms Spec. Instant.

  • Execute Attempts to finish off a foe, causing up to damage Physical damage based on Rage spent. Only usable on enemies that have less than 20% health. If your foe survives, they take 0% more damage from your next Mortal Strike. Stacks up to 0 times. Warrior - Arms Spec. Instant. Warrior - Arms Spec. Instant.

  • Mastery: Deep Wounds Deep Wounds damage is increased by 0.0%, dealing 0 Bleed damage over until cancelled. Striking an enemy with Mortal Strike, Cleave, or Execute Execute, or Bladestorm inflicts Deep Wounds. Warrior - Arms Spec. Instant.

  • Overpower Overpower the enemy, critically striking them for 0 Physical damage. Cannot be blocked, dodged, or parried. Increases the damage of your next Mortal Strike or Execute by 0%, stacking up to 0 times. Warrior - Arms Spec. Instant.


Protection

  • Defensive Stance A tanking combat stance that increases Stamina by 0%, reduces damage taken by 0%, and generates 0 Rage whenever you are hit by a melee attack. Warrior - Protection Spec. Instant. Warrior - Protection Spec. Instant.

  • Demoralizing Shout Demoralizes all enemies within 0 yards, reducing the damage they do to you by 0% for until cancelled. Generates 0 Rage. Warrior - Protection Spec. Instant.

  • Thunder Clap Blasts all enemies within 0 yards for 0 damage, rooting them for until cancelled and reducing and reduces their movement speed by 0% for until cancelled. Generates 0 Rage. Warrior - Protection Spec. Instant.

 


Offizielle Blueposts zum Build

 Feedback: Zuldazar 

Things are still in an early state and likely to go through a fair amount of iteration. Please feel free to post any feedback on the content or bugs you encounter.

 Feedback: Tiragarde Sound 

Things are still in an early state and likely to go through a fair amount of iteration. Please feel free to post any feedback on the content or bugs you encounter.

 Feedback: Tol Dagor 

Hi all,

A new Battle for Azeroth dungeon – Tol Dagor - is now available for testing on the Alpha. In this thread, we'd like to gather as much of your feedback as possible regarding the new dungeon, once you've had a chance to run it.

Any feedback you have would be greatly appreciated, including topics like:

  • The overall flow of the dungeon

  • Visuals, including creatures and environment

  • Boss encounters and their mechanics

  • Overall difficulty

  • Any bugs or unexpected behavior you may have encountered

  • Any other general thoughts about the dungeon

Thanks!

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PsychoDellyc - Mitglied
Neuer Content auf den Alpha-Servern? Klingt nach neuen Streams :D.

Mfg Psycho
Ulumulu - Mitglied
Haben die nich mal was von "Aufrechten" Orcs gesagt? Oder kommt das dann nochmals als "weiteres" feature nach den "neuen" braunen Orcs und hat sowieso nix miteinander zu tun? 
Muhkuh - Mitglied
Die aufrechten Orcs haben nichts mit verbündeten Völkern zu tun, das soll eine Customization-Option beim Friseur für alle Orcs werden, wenn es so kommt wie bei der BlizzCon besprochen.
2
Grisadine - Mitglied
Die neue Animation sieht super aus :)
Mit dem Buch hat es echt was :D