15. März 2018 - 08:13 Uhr

Battle for Azeroth - Build 26231: Erkundungen, Modelle, Klassen, Quests und mehr!

Mit Build 26231 haben die Entwickler das nächste Update für die Alpha von Battle for Azeroth auf die Patchserver geladen. Dieser fällt zwar ein wenig kleiner aus, was wirkliche Neuheiten angeht, aber dafür kann nun eine Insel-Erkundung gespielt werden. Was schon einmal besser ist als nichts. Zudem kann man sich nun aufrecht stehende Orcs erstellen, es gibt die erste Druidengestalt für Menschen von Kul TIras und mehr. Die Dataminer konnten einiges in den Spieldateien finden und bei uns gibt es wieder eine entsprechende Zusammenfassung aller Neuheiten!


Zusammenfassung der Neuheiten

  • Die Bärengestalt für Druiden der Menschen von Kul Tiras wurde eingefügt.
     
  • Aufrecht stehende Orcs können nun erstellt werden und man kann zum Friseur gehen, um die Haltung zu ändern.
     
  • Die Insel-Erkundungen wurden freigeschaltet. Bisher kann aber können nur die Ruinen von Un'Gol gespielt werden.
     
  • Es gibt diverse neue Waffen- und Kreaturen-Modelle.
     
  • Es gibt diverse neue interessante Dialoge mit Jaina und mehr.
     
  • Das Asset für das brennende Teldrassil wurde eingefügt. 
     
  • Es gibt diverse neue Ladebildschirme.
     
  • Und natürlich wie immer Klassenanpassungen!


Die neuen Modelle, Icons & mehr

Neue Bärengestalt für Druiden der Menschen von Kul Tiras



Brennendes Teldrassil
Korrumpiertes Titanenkonstrukut


Neue Waffenmodelle




Neue Ladebildschirme


Neue Icons

               


Sonstige Neuheiten

Neue Dialogtexte

Jaina and Alliance Scenario

[RTC - JAM: Jaina Accepts the Mission - MATHIAS enters to give news that the ships pursuing Talanji were destroyed by a Zandalari fleet. The stakes are clear now: without a navy to match the Zandalari, the Alliance will be dominated by the Horde. JAINA offers to return to Kul Tiras and bring them back into the Alliance. After some trepidation, ANDUIN approves the mission.]
[Loading screen -> IGC - Ship on open water, Jaina's nightmare, arrival at Boralus gates.]
[IGC - Audience with Katherine - Jaina leaves her fate in Katherine's hands. Urged by Lady Ashvane to treat Jaina as a traitor, Katherine allows Jaina to be taken away to face justice. "She is already dead to me." Player is arrested.]
 
There's a folksong related to Jaina. The nation of Kul Tiras does not view her highly for betraying her father and helping Rexxar.
"Beware, beware the Daughter of the Seas."
"Beware," I heard him cry.
His words carried upon the ocean breeze,
As he sank beneath the tide.
Those blood-soaked shores of Kalimdor,
Where sailors fought and died.
The admiral fell at Theramore,
because she left his side.
Why this? Why this oh Daughter of the Seas?
Why this? Did you forget your seaside days?
Always the pride of our nation's eyes,
How could she go astray?
When she did flee across the ocean deep,
the admiral followed west.

What else but sail to save a daughter's life,
and pray she still drew breath?
But there he found on the Western shores,
Enemies 'on the rise!
But when he faced those savage foes
His daughter stood aside.
Buried deep beneath the waves,
Betrayed by family.
To his nation, with his last breath, cried,
"Beware the Daughter of the Seas."
 
This is no time to wander off.
Halt! Declare your intentions!
Clear the way! Dangerous prisoner coming through!
Come with us. And no more teleporting!

I see the city guard is as prepared as ever.
My father was so proud of them. He demanded perfect discipline, and they did not disappoint.
Get those civilians back! Form a perimeter!
Down that way is a bakery that makes the best sourdough you've ever tasted.
I'll never forget that aroma. Like a warm embrace.

Mommy, who is that lady?
Come on, we're going home. Now!
Lady Jaina... Is that really her?
It's the daughter of the sea!
Traitor!
Murderer!
S-she's come back to finish us!
Forgive me...


Saurfang and Horde Scenario

Listen closely. We will not be in contact once we've entered Stormwind.
Our scouts located a hidden entrance. The tauren and I will cover your escape.
The Warchief and the Horde will disavow all knowledge of this mission should you be captured.
I have supplied each of you with an easy death. If you find yourself out of options, use it.
De 7th Legion be here. Whoever we breaking out, de humans not taking chances.
I be going on ahead to find de prisoners. Watch my back.
I think you best be taking this.
We both know you are not here for me. Those you seek are down the hall.
You not be coming with us.
I see... If you are certain, High Overlord.
I am. Lok'tar.
I have stopped counting the days I have sat in this cell. It has, however, given me a great deal of time to reflect.
You think you are here to take me back to Orgrimmar. Back to the Warchief. You are mistaken.
After all she has done, I will never return to her Horde.
What do you mean?
Make sure you know the difference between loyalty and honor.
And pray you never have to choose.


Heart of Azeroth

Magni, what does Azeroth want to give me?
(Magni waves his hand and shows the sword of Sargeras stabbed into Azeroth)
Azeroth was changed forever after Sargeras stabbed it with his sword.
The problems in Zuldazar be triggered by the wounds inflicted upon our planet. She's dyin', champion.
Take this. It be the Heart of Azeroth. It be givin' ye the power te stand against what's comin' next.
And once it be growin' in power... it could seal the wounds caused by Sargeras and save our planet.


Auction House

Sold! Dreadnaught Pauldrons to the young man in front for 756 gold! Doesn't seem you can wear them, but oh well!
Sold! A Big Love Rocket to the lovely lady for 1,412 gold! She will certainly be the talk of the town now!


Dark Iron Shaman

<A wormhole stretches out before you. Apparently you should be able to use this to create a building, somehow.>
<Reach inside and pull something out.>
<Reach inside and pull out something that feels more like a building.>
You have no idea of the forces at play here, child.
We've already got a good start here. What's missin'?
Looks like me shaman are still in the mole machines. Knew I forgot somethin'.


Hogger Costume

Look, it's just a costume! See? Feel it! Now will you tell them to let me out of here? It was just a joke! Hogger wasn't really terrorizing Stormwind!


Tortollan

Pretty soon I'll be as old as you!
I like to roll!
How do you carry stuff without a shell?
When I grow up, I'm gonna read ALL the things!
Tortol tortol tortol, I'm rolling everywhere. Tortol tortol tortol, my feetsies in the air.
My mom says we're aphoobias... afavulous... ah... uhh... AMPHIBIOUS! Whew, finally got it!
Water is so cool. I like water. Do you like water? What's your favorite thing about water? Mine is how wet it is. Water is cool, am I right?
Good swimming.
Byyyyeeeeeeee!


Mogu

Our words are laced with power. This land will be ours!
The storms themselves heed my call!
Our rule... is the only... way...
Kneel before your new masters!
You will be broken by our might!
You do not understand... what lies beneath...
You will serve!
We will reforge our empire with your bones!
I will crush your skull in my hands!
The Zandalari will honor their pact... or die!
I am power manifest!
Bow before me!
Feel the fury of the storm!
You will make a fine slave!
The empire... will never... fall...
Flesh is... weak...
Even stone... breaks...
Ours is the will... of the gods...
The storm... fades...
The thunder... can never... be silenced...
A thousand battles... a thousand victories...
My life... for the emperor...
Neue Erfolge
Quests
Dungeons & Raids
Klassenanpassungen: Fähigkeiten
 Death Knight
Blood
  • Gorefiend's Grasp Shadowy tendrils coil around all enemies within 20 15 yards of a hostile or friendly target, pulling them to the target's location. Death Knight - Blood Spec. 30 yd range. Instant.

 Demon Hunter
Havoc
  • Chaos Strike Slice your target for 0 [ 93.7% of Attack Power Chaos damage. Chaos Strike has a 40% chance to refund 20 Fury. Demon Hunter - Havoc Spec.

 Druid
Talents
  • Bloodtalons Casting Regrowth or Entangling Roots causes your next two melee abilities to deal 20% 25% increased damage for their full duration. Feral Druid - Level 100 Talent.

Feral
  • Feral Druid Increases damage/healing by 43% 29%: Ashamane's Bite, Ashamane's Frenzy, Berserk, Brutal Slash, Ferocious Bite, Incarnation: King of the Jungle, Maim, Rake, Rip, Shadow Thrash, Shred, Swipe Increases periodic damage/healing by 43% 29%: Ashamane's Bite, Ashamane's Frenzy, Berserk, Brutal Slash, Ferocious Bite, Incarnation: King of the Jungle, Maim, Rake, Rip, Shadow Thrash, Shred, Swipe Druid - Feral Spec.

Guardian
  • Bear Form (New) Bear Form gives an additional 30% Stamina. Druid - Guardian Spec.

 Hunter
Talents
  • Alpha Predator (New) Kill Command now has 2 charges, and deals 30% increased damage. Survival Hunter - Level 15 Talent.
  • Born To Be Wild Beast Mastery, Marksmanship: The cooldowns of Aspect of the Cheetah and Aspect of the Turtle are reduced by 20%. Survival: The cooldowns of Aspect of the Eagle, Aspect of the Cheetah, and Exhilaration are reduced by 20%. Survival Hunter - Level 75 Talent. Aspect of the Turtle are reduced by 20%. Hunter - Level 75 Talent.
  • Coming Soon We're on the hunt for something awesome to go here! Survival Hunter - Level 90 Talent. 100 Talent.
  • Double Tap Your next Aimed Shot will fire a second time instantly without consuming Focus, or your next Rapid Fire will shoot 100% additional twice as many shots during its channel. Marksmanship Hunter - Level 90 Talent. Instant.
  • Explosive Shot Fires a slow-moving munition directly forward. Activating this ability a second time detonates the Shot, dealing up to [ 131.04% of Attack Power ] Fire damage to all enemies within 8 yds. If you do not detonate Explosive Shot, 10 Focus and some of the cooldown will be refunded. Marksmanship Hunter - Level 30 Talent. 20 Focus. 40 yd range. Instant. 0.3 sec cooldown.
  • Flanking Strike (New) You and your pet leap to the target and strike it as one, dealing a total of damage Physical damage. Generates 30 Focus for you and your pet. Survival Hunter - Level 90 Talent. 15 yd range. Instant.
  • Guerrilla Tactics Wildfire Bomb now has 2 charges. and the initial explosion deals 100% increased damage. Survival Hunter - Level 30 Talent.
  • Lethal Shots Steady Shot has a 10% chance to cause your next next Aimed Shot or Rapid Fire to be guaranteed critical strikes. Marksmanship Hunter - Level 90 Talent.
  • Natural Mending (New) Beast Mastery: Every 30 Focus you spend reduces the remaining cooldown on Exhilaration by 1 sec. Marksmanship, Survival: Every 20 Focus you spend reduces the remaining cooldown on Exhilaration by 1 sec. Hunter - Level 45 Talent.
  • Piercing Shot A powerful shot which deals [ 212.9% [ 468.8% of Attack Power ] Physical damage to the target and up to [ 85.18% [ 187.5% of Attack Power ] Physical damage to all enemies between you and the target. Marksmanship Hunter - Level 100 Talent. 70 35 Focus. 40 yd range. Instant.
  • Posthaste Disengage also frees you from all movement impairing effects and increases your movement speed by 50% for 4 sec. Marksmanship Hunter - Level 75 Talent.Hunter - Level 75 Talent.
  • Steady Focus Using Steady Shot reduces the cast time of Steady Shot by 0.25 sec, up to 4 3 times. Using any other shot removes this effect. Marksmanship Hunter - Level 60 Talent.
  • Viper's Venom Raptor Strike has a 15% 20% chance to make your next Serpent Sting cost no Focus and deal an additional 200% initial damage. Survival Hunter - Level 15 Talent.

Beast Mastery & Survival
  • Intimidation Commands your pet to intimidate the target, stunning it for 5 sec. Hunter - Level 75 Talent. 100 yd range. Instant. Beast Mastery & Survival Spec. 100 yd range. Instant.

Marksmanship
  • Aimed Shot A powerful aimed shot that deals [ 225% of Attack Power * mult ] Physical damage. Damage increased by 50% against a target you have not yet damaged. 2 charges. Hunter - Marksmanship Spec. 50 30 Focus. 40 yd range. Instant. 12 sec recharge. 2 charges.
  • Multi-Shot Fires several missiles, hitting your current target and all enemies within 8 yards for [ 41% of Attack Power ] Physical damage Hunter - Marksmanship Spec. 25 15 Focus. 40 yd range. Instant.
  • Rapid Fire Shoot a stream of arrows at your target, dealing [ 40% of Attack Power ] Physical damage every 0.33 sec for 3 sec 10 shots at your target over 3 sec, dealing a total of [ 400% of Attack Power ] Physical damage. Each shot generates 2 Focus. Usable while moving. Hunter - Marksmanship Spec. 40 yd range. 3 sec cast (Channeled).

Survival
  • Coordinated Assault You and your pet attack as one, increasing all damage you both deal by 20% for 20 sec. While Coordinated Assault is active, Kill Command's chance to reset is increased by 30% 25%. Hunter - Survival Spec. 100 yd range. Instant.
  • Kill Command Give the command to kill, causing your pet to savagely deal damage Physical damage to the enemy. Has a 30% 25% chance to immediately reset its cooldown. Generates 20 Focus 15 Focus. 1 charge. Hunter - Survival Spec. 50 yd range. Instant.6 sec recharge. 1 charge.
  • Kill Command Kill Command has a 30% 25% chance to immediately reset its cooldown. Hunter - Survival Spec.
  • Survival Hunter Hunter - Survival Spec. Increases damage/healing by 20%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Eagle's Bite, Echoes of Ohn'ara, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Piercing Shot, Raptor Strike, Serpent Sting, Stampede, Steel Trap, Stomp, Volley, Wildfire Bomb Increases periodic damage/healing by 20%: A Murder of Crows, Barrage, Butchery, Chakrams, Chimaera Shot, Eagle's Bite, Echoes of Ohn'ara, Explosive Shot, Flanking Strike, Fury of the Eagle, Kill Command, Mongoose Bite, Piercing Shot, Raptor Strike, Serpent Sting, Stampede, Steel Trap, Stomp, Volley, Wildfire Bomb Hunter - Survival Spec.
  • Wildfire Bomb Hurl a bomb at the target, exploding for [ 15.6% of Attack Power ] Fire damage and coating them in wildfire, scorching themselves and nearby enemies in a cone and coating enemies in wildfire, scorching them for [ 120% of Attack Power ] Fire damage over 6 sec. 1 charge. Hunter - Survival Spec. 40 yd range. Instant. 15 sec recharge. 1 charge. 18 sec recharge. 1 charge.

 Mage
Talents
  • Comet Storm Calls down a series of 7 icy comets on and around the target, each of which deals [ 31.25% that deals up to [ 218.8% of Spell Power ] Frost damage to all enemies within 6 yds of its impact. Frost Mage - Level 100 impacts. Frost Mage - Level 90 Talent. 1% of Base Mana. 40 yd range. Instant.
  • Coming Soon (New) This talent has been temporarily frozen in a block of ice! Frost Mage - Level 60 Talent.
  • Ebonbolt Deals [ 300% of Spell Power ] Shadowfrost damage and causes Brain Freeze. 40 yd range. 3 sec cast. Launch a bolt of ice at the enemy, dealing [ 200% of Spell Power ] Frost damage and granting you Brain Freeze. Frost Mage - Level 60 Talent. 40 yd range. 2.5 sec cast.
  • Freezing Rain (New) Frozen Orb makes Blizzard instant cast and increases its damage done by 20% for 12 sec. Frost Mage - Level 90 Talent.
  • Frozen Touch Increases your chance to generate Fingers of Frost charges by 40% Frostbolt grants you 20% more Fingers of Frost and Brain Freeze. Frost Mage - Level 60 Talent.
  • Glacial Spike Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing [ 400% of Spell Power ] damage plus [ 250% of Spell Power ] damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles. Frost Mage - Level 100 Talent. 1% of Base Mana. 40 yd range. 3 sec cast.
  • Ice Nova Causes a whirl of icy wind around the target enemy or ally, dealing [ 106.25% enemy, dealing [ 150% of Spell Power ] Frost damage to the target and [ 50% of Spell Power ] Frost damage to all enemies within 8 other enemies within 0 yards, and freezing them in place for 2 sec. A primary enemy target will take 100% increased damage. Frost Mage - Level 60 Frost Mage - Level 15 Talent. 40 yd range. Instant.
  • Lonely Winter You can no longer summon your Water Elemental, but Frostbolt, Ice Lance, Flurry, and Frozen Orb deal 25% and Flurry deal 20% increased damage. Frost Mage - Level 15 Talent.
  • Phoenix Flames Hurls a Phoenix that deals 0 Fire damage to the target and splashes [ 31.25% of Spell Power ] Fire damage to other nearby enemies. This damage is always Always deals a critical strike. 3 charges. Fire Mage - Level 60 Talent. 40 yd range. Instant. 30 sec recharge. 3 charges.
  • Pyroclasm Consuming Hot Streak has a 15% chance to make your next non-instant Pyroblast cast within 15 sec deal 300% additional damage. Maximum 2 charges. Fire Mage - Level 100 Talent.
  • Ray of Frost For the next 10 sec, you can channel a beam of icy power at an enemy, slowing movement by 50% and dealing [ 67.27% Channel an icy beam at the enemy for 6 sec, dealing [ 60% of Spell Power ] Frost damage every 1 sec and slowing movement by 50%. Each time Ray of Frost deals damage, its damage increases by 20%. Frost Mage - Level 15 Talent. 40 yd range. 10 sec cast (Channeled). and snare increases by 10%. Generates 2 charges of Fingers of Frost over its duration. Frost Mage - Level 100 Talent. 40 yd range. 6 sec cast (Channeled).
  • Unstable Magic Arcane: Arcane Blast has a 20% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds. Fire: Fireball has a 25% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds. Frost: Frostbolt has a 20% chance to explode on impact, dealing 40% additional damage to the target and all other enemies within 8 yds. Mage - Level 90 Talent. Mage - Level 90 Talent.

Arcane
  • Arcane Mage Increases damage/healing by 3%: Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Rebound, Blast Wave, Comet Storm, Flame Patch, Frost Bomb Ebonbolt, Flame Patch, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Ray of Frost, Supernova, Time and Space Increases periodic damage/healing by 3%: Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Arcane Rebound, Blast Wave, Comet Storm, Flame Patch, Frost Bomb Ebonbolt, Flame Patch, Glacial Spike, Ice Nova, Living Bomb, Mark of Aluneth, Meteor, Nether Tempest, Phoenix Flames, Ray of Frost, Supernova, Time and Space Mage - Arcane Spec.
  • Arcane Missiles Launches five waves of Arcane Missiles at the enemy over 3 2.5 sec, causing a total of [ 300% [ 250% of Spell Power ] Arcane damage. Mage - Arcane Spec. 18% 15% of Base Mana. 40 yd range. 3 sec cast (Channeled). 2.5 sec cast (Channeled).
  • Prismatic Barrier Shields you for 60 sec, absorbing shield damage, reducing magical magic damage taken by 15%, and reducing the duration of all harmful Magic effects against you by 25%. Mage - Arcane Spec. 3% of Base Mana. Instant.

Fire
  • Fire Mage Increases damage/healing by 12%: Aftershocks, Arcane Orb, Blast Wave, Blazing Barrier, Comet Storm, Dragon's Breath, Ebonbolt, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Bomb, Glacial Spike, Ice Nova, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Phoenix Reborn, Phoenix's Flames, Pyroblast, Ray of Frost, Scorch, Supernova Increases periodic damage/healing by 12%: Aftershocks, Arcane Orb, Blast Wave, Blazing Barrier, Comet Storm, Dragon's Breath, Ebonbolt, Fire Blast, Fireball, Flame Patch, Flamestrike, Frost Bomb, Glacial Spike, Ice Nova, Living Bomb, Meteor, Nether Tempest, Phoenix Flames, Phoenix Reborn, Phoenix's Flames, Pyroblast, Ray of Frost, Scorch, Supernova Mage - Fire Spec.

Frost
  • Blizzard Ice shards pelt the target area, dealing [ 70% [ 80% of Spell Power ] Frost damage over 8 sec and reducing movement speed by 50% for 15 sec. Each time Blizzard deals damage, the cooldown of Frozen Orb is reduced by 0.5 sec. Mage - Frost Spec. 2.5% of Base Mana. 35 yd range. 8 sec cast (Channeled).
  • Brain Freeze Frostbolt has a 20% 25% chance to empower your next Flurry to be instant cast, deal 50% increased damage, and apply Winter's Chill to the target. Winter's Chill causes the target to take damage from your spells as if it were frozen. Mage - Frost Spec.
  • Cold Snap Resets the cooldown of your Frost Nova, Cone of Cold, Ice Barrier Ice Barrier, Frost Nova, Cone of Cold, and Ice Block. Mage - Frost Spec. Instant.
  • Fingers of Frost Frostbolt and Frozen Orb damage have a 12% chance Frostbolt has a 15% chance and Frozen Orb damage has a 10% to grant a charge of Fingers of Frost. Fingers of Frost causes your next Ice Lance to deal damage as if the target were frozen. Maximum 2 charges. Mage - Frost Spec.
  • Flurry Unleash a flurry of ice, striking the target 3 times for a total of [ 133.6% [ 114% of Spell Power ] Frost damage. Each hit reduces the target's movement speed by 70% for 1 sec. While Brain Freeze is active, Flurry applies Winter's Chill, causing your target to take damage from your spells as if it were frozen. Mage - Frost Spec. 1% of Base Mana. 40 yd range. Instant.
  • Frostbolt Launches a bolt of frost at the enemy, causing [ 51.19% [ 60% of Spell Power ] Frost damage and slowing movement speed by 50% for 15 sec. Mage - Frost Spec. 2% of Base Mana. 40 yd range. 2 sec cast.
  • Frozen Orb Launches an orb of swirling ice up to 40 yards forward which deals up to [ 130% [ 200% of Spell Power ] Frost damage to all enemies it passes through. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frost Frozen Orb are slowed by 50% for 15 sec. Mage - Frost Spec. 1% of Base Mana. 40 yd range. 15 sec cast (Channeled).
  • Mastery: Icicles When you damage enemies with Frostbolt, [ 225% of Spell Power ]% of the damage done is stored as an Icicle for 60 sec. Also increases the damage done by your Water Elemental by [ 225% of Spell Power ]%. Casting Ice Lance causes any cast Frostbolt of Flurry, you gain an Icicle that stores Frost damage for 60 sec. Casting Ice Lance causes allIcicles stored to begin launching at the target. each dealing [ 0.1% of Spell Power ] Frost damage. Up to 5 Icicles can be stored. Excess Icicles will automatically be launched. Mage - Frost Spec. Any excess Icicles gained will be automatically launched. Mage - Frost Spec.
  • Shatter Shatter increases your chance to crit deal a ritical strike by an additional 25%. Mage - Frost Spec.

 Monk
Windwalker
  • Windwalker Monk Increases Decreases damage/healing by 5%: Chi Burst, Chi Wave, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Thunderfist, Whirling Dragon Punch, Zen Pulse Increases periodic damage/healing by 5%: Chi Burst, Chi Wave, Crosswinds, Eye of the Tiger, Fists of Fury, Flying Serpent Kick, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Strike of the Windlord, Thunderfist, Whirling Dragon Punch, Zen Pulse Increases damage/healing by 26%: Rising Sun Kick Increases damage/healing by 22%: Chi Wave and Rushing Jade Wind Increases periodic damage/healing by 22%: Eye of the Tiger Increases damage/healing by 200%: Spinning Crane Kick Monk - Windwalker Spec.

 Paladin 
Talents
  • Divine Vengeance Divine Storm has a 50% chance to refund 1 Holy Power if when it hits 3 or more enemies. Retribution Paladin - Level 60 Talent.

Protection
  • Light of the Protector Calls down the Light to heal you for [ 200% of Spell Power ], increased by up do to 200% based on your missing health. 1 charge. Paladin - Protection Spec. Instant. 20 sec recharge. 1 charge.

 Priest
Talents
  • Contrition (New) When you heal with Penance, everyone with your Atonement is healed for [ 20% of Spell Power ]. Priest - Level 75 Talent.
  • Shield Discipline When your Power Word: Shield is completely absorbed, you instantly regenerate restore 1% of your maximum mana. Priest - Level 45 Talent.

Discipline
  • Discipline Priest Discipline Priest core passive Increases damage/healing by 53%: Shadow Word: Pain Increases periodic damage/healing by 53%: Shadow Word: Pain Priest - Discipline Spec. Priest - Discipline Spec.
  • Rapture For the next 8 sec, Power Word: Shield has no cooldown. Priest - Discipline Spec. Instant. absorbs an additional 200%. Priest - Discipline Spec. Instant.

Holy
  • Symbol of Hope Bolster the morale of all healers in your party or raid within 40 yards, restoring 2% of their missing mana every 1 sec for 10 6 sec. Priest - Holy Spec. 40 yd range. 10 sec cast (Channeled). 6 sec cast (Channeled).

Shadow
  • Shadow Priest Decreases damage/healing by 20%: Divine Star, Halo, Mind Blast, Mind Flay, Mind Sear, Power Word: Solace, Purge the Wicked, Schism, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Decreases periodic damage/healing by 20%: Divine Star, Halo, Mind Blast, Mind Flay, Mind Sear, Power Word: Solace, Purge the Wicked, Schism, Shadow Crash, Shadow Word: Death, Shadow Word: Pain, Shadow Word: Void, Shadowy Apparitions, Vampiric Touch, Void Bolt, Void Eruption, Void Torrent Decreases damage/healing by 25%: Shadow Mend Priest - Shadow Spec.

 Rogue
Talents
  • Alacrity Your finishing moves have a 20% chance per combo point to grant 3% Haste for 20 sec, stacking up to 5 times. Outlaw Rogue - Level 100 Talent. 90 Talent.
  • Elaborate Planning Your finishing moves grant 12% 10% increased damage done for 5 sec. Rogue - Level 15 Talent. Outlaw Rogue - Level 100 Talent.
  • Hidden Blades (New) Every 2 sec, gain 20% increased damage for your next Fan of Knives, stacking up to 20 times. Rogue - Level 100 Talent.
  • Marked for Death Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 60 sec. Rogue - Level 100 45 Talent. 30 yd range. Instant.
  • Poison Bomb Envenom and Rupture have a 4% chance% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals [ 59% [ 44% of Attack Power ] Nature damage over 3 2 sec to all enemies within it. Assassination Rogue - Level 100 Talent.

Assassination
  • Assassination Rogue Increases damage/healing by 10% 32%: Bag of Tricks, Cannonball Barrage, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Internal Bleeding, Killing Spree, Kingsbane, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Increases periodic damage/healing by 10% 32%: Bag of Tricks, Cannonball Barrage, Crimson Tempest, Deadly Poison, Death from Above, Dispatch, Envenom, Eviscerate, Fan of Knives, From the Shadows, Garrote, Ghostly Strike, Gloomblade, Internal Bleeding, Killing Spree, Kingsbane, Mutilate, Poison Bomb, Poisoned Knife, Rupture, Sinister Strike, Toxic Blade, Wound Poison Rogue - Assassination Spec.
  • Fan of Knives Sprays knives at all targets within 10 yards, dealing [ 20.47% [ 20.5% of Attack Power ] Physical damage and applying your active poisons at their normal rate. Awards 1 combo points. Rogue - Assassination Spec. 35 Energy. Instant.
  • Mastery: Potent Assassin Increases the damage done by your poisons and bleeds by [ 160% [ 170% of Spell Power ]%. Rogue - Assassination Spec.

Subtlety
  • Shuriken Storm Sprays shurikens at all targets within 10 yards, dealing [ 15.72% [ 18% of Attack Power ] Physical damage. Damage increased by 100% 50% while Stealth or Shadow Dance is active. Awards 1 combo points per target hit. Rogue - Subtlety Spec. 35 Energy. Instant.

 Shaman
Talents
  • Cloudburst Totem Summons a totem at your feet for 15 sec that collects power from all of your healing spells. When the totem expires or dies, the stored power is released, healing all injured allies within 40 yards for 25% of all effective healing done while it was active, divided evenly among targets. Casting this spell a second time recalls the totem and releases the healing. 1 charge. Restoration Shaman - Level 90 Talent. 8.6% of Base Mana. Instant. 1 sec cooldown. 30 sec recharge. 1 charge.
  • Earthen Spike Summons an Earthen Spike under an enemy, dealing [ 225.22% [ 180% of Attack Power ] Physical damage and increasing Physical and Nature damage you deal to the target by 30% 20% for 10 sec. Enhancement Shaman - Level 100 Talent. 20 Maelstrom. 10 yd range. Instant.
  • Elemental Attunement The cooldown of your Storm Elemental is reduced by 30 sec Increases the damage of your Earthquake and Earth Shock abilities by 20%. Elemental Shaman - Level 100 Talent.
  • Exposed Elements Name changed from "Molten Fury" to "Exposed Elements". Lava Surge now also causes Lava Burst to generate 50% more Maelstrom Earth Shock now increases the damage of your next Lightning Bolt on the target by 200%. Elemental Shaman - Level 15 Talent.
  • Overcharge Lightning Bolt now consumes up to 40 Maelstrom for up to 1,500% 1,200% increased damage, but has a 12 sec cooldown. Enhancement Shaman - Level 60 Talent.

Elemental
  • Flame Shock Sears the target with fire, causing [ 35% of Spell Power ] Fire damage and then an additional [ 131.25% [ 157.5% of Spell Power ] Fire damage over 15 18sec. Shaman - Elemental Spec. 40 yd range. Instant.

Enhancement
  • Enhancement Shaman Increases damage/healing by 10% Decreases damage/healing by 18%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Elemental Blast, Feral Lunge, Flametongue, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury Increases periodic damage/healing by 10% Decreases periodic damage/healing by 18%: Crash Lightning, Crashing Storm, Doom Vortex, Earthen Rage, Earthen Spike, Elemental Blast, Feral Lunge, Flametongue, Frostbrand, Fury of Air, Hailstorm, Icefury, Lava Lash, Lightning Bolt, Lightning Shield, Rockbiter, Stormstrike, Stormstrike Off-Hand, Sundering, Unleash Doom, Windfury Shaman - Enhancement Spec.
  • Lightning Bolt Fires a bolt of lightning at the target, dealing up to [ 225% [ 182.8% of Spell Power ] Nature damage. Shaman - Enhancement Spec. 40 yd range. Instant.

 Warlock
Talents
  • Absolute Corruption Corruption is now permanent and deals 20% 15% increased damage. Duration reduced to 24 sec against players. Affliction Warlock - Level 30 Talent.
  • Bilescourge Bombers Tear open a portal to the nether above the target location, from which several Bilescourge will pour out of and crash into the ground over 6 sec, dealing [ 20% of Spell Power ] Shadow damage to all enemies within 10 yards. Demonology Warlock - Level 15 Talent. 2 Soul Shard. 100 yd range. Instant.
  • Demonic Calling Shadowbolt and Soulfire Shadow Bolt and Demonbolt have a 20% chance to make your next Call Dreadstalkers cost no Soul Shards. and have no cast time. Demonology Warlock - Level 30 Talent.
  • Demonic Consumption Your Demon Commander Your Demonic Tyrant now destroys and absorbs the remaining power of all of your Wild Imps to empower himself. Demonology Warlock - Level 100 Talent. 100 yd range.
  • Demonic Strength Infuse your Felguard with demonic power, increasing all damage it deals by 100% for 20 sec strength and command it to charge your target and unleash a Felstorm that will deal 0% increased damage. Demonology Warlock - Level 15 Talent. 100 yd range. Instant.
  • Doom Inflicts impending doom upon the target, causing [ 250% of Spell Power ] Shadow damage after 30 sec. Limit 1. Limited to 1 target. Demonology Warlock - Level 30 Talent. 1% of Base Mana. 40 yd range. Instant.
  • Flashover Conflagrate Conflagrate deals 10% increased damage and grants an additional stack of Backdraft. Destruction Warlock - Level 15 Talent.
  • From the Shadows Name changed from "Raging Imps" to "From the Shadows". Molten Core now makes Demonbolt instant cast Casting Call Dreadstalkers causes the target to take 25% additional Shadowflame damage from you for the next until cancelled. Demonology Warlock - Level 60 Talent. 40 yd range.
  • Haunt A ghostly soul haunts the target, dealing [ 100% [ 55% of Spell Power ] Shadow damage and increasing your damage dealt to the target by 10% for 12 sec. If the target dies, Haunt's cooldown is reset. Affliction Warlock - Level 15 Talent. 2% of Base Mana. 40 yd range. 1.5 sec cast.
  • Inferno (New) Rain of Fire damage has a 20% chance to generate a Soul Shard Fragment. Destruction Warlock - Level 60 Talent.
  • Power Siphon Instantly sacrifice up to 2 Wild Imps to generate 2 charges of Molten Demonic Core. Demonology Warlock - Level 30 Talent. 100 yd range. Instant.
  • Sacrificed Souls Each Soul Shard spent reduces the cooldown of Demon Commander Summon Demonic Tyrant by 1.0 sec. Demonology Warlock - Level 100 Talent. 100 yd range.
  • Soul Strike Name changed from "Fel Strike" to "Soul Strike". Command your Felguard to smash its enemy with a Fel Strike strike into the soul of its enemy, dealing [ 100% of Attack Power ] Physical damage Shadow damage. Generates 1 Soul Shard. Demonology Warlock - Level 60 Talent. 50 yd range. Instant.

Affliction
  • Affliction Warlock Increases damage/healing by 20% 32%: Agony, Bilescourge Bombers, Cataclysm, Channel Demonfire, Compounding Horror, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Harvester of Souls, Haunt, Hellfire, Phantom Singularity, Rend Soul, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire, Soul Flame, Unstable Affliction Increases periodic damage/healing by 20% 32%: Agony, Bilescourge Bombers, Cataclysm, Channel Demonfire, Compounding Horror, Corruption, Doom, Drain Life, Grimoire of Sacrifice, Harvester of Souls, Haunt, Hellfire, Phantom Singularity, Rend Soul, Roaring Blaze, Seed of Corruption, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire, Soul Flame, Unstable Affliction Warlock - Affliction Spec.
  • Agony Inflicts increasing agony on the target, causing up to [ 40.5% [ 43.2% of Spell Power ] Shadow damage over 18 sec. Damage starts low and increases over the duration. Refreshing Agony maintains its current damage level. Agony damage sometimes generates 1 Soul Shard. Warlock - Affliction Spec. 1% of Base Mana. 40 yd range. Instant.

Demonology
  • Call Dreadstalkers Summons 2 ferocious Dreadstalkers to attack the target for 8 12 sec. Warlock - Demonology Spec. 2 Soul Shard. 40 yd range. 2 sec cast.
  • Demonbolt Send the fiery soul of a Wild Imp fallen demon at the enemy, causing [ 62% of Spell Power ] Shadowflame damage. Generates 2 Soul Shards. Warlock - Demonology Spec. 40 yd range. 6 sec cast. 4.5 sec cast.
  • Demonic Core Name changed from "Molten Core" to "Demonic Core". When your Wild Imps expend all of their energy, they have a 15% chance to combust into a ball of energyyou have a 10% chance to absorb their life essence, granting you a stack of Molten Core. Molten Demonic Core. When your summoned Dreadstalkers fade away, you have a 100% chance to absorb their life essence, granting you a stack of Demonic Core. Demonic Core reduces the cast time of Demonbolt by 100%. Maximum 4 stacks. Warlock - Demonology Spec. 100 yd range.
  • Summon Demonic Tyrant Name changed from "Demon Commander" to "Summon Demonic Tyrant". Summon a Demonic Commander Tyrant to increase the duration of all of your current demons by 15.0 sec, and increase the damage of all of your other demons by 15%, while casting Shadow Bolt Volley at your enemies. Warlock - Demonology Spec. 2% of Base Mana. 40 yd range. 2 sec cast.

Destruction
  • Conflagrate Triggers an explosion on the target, dealing [ 90% of Spell Power ] Fire damage. Reduces the cast time of your next two Incinerates or Chaos Bolts Incinerate or Chaos Bolt by 30% for 10 sec. Generates 5 Soul Shard Fragments. 1 charge. Warlock - Destruction Spec. 1% of Base Mana. 40 yd range. Instant. 13 sec recharge. 1 charge.
  • Destruction Warlock Increases damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Hellfire, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Increases periodic damage/healing by 15%: Bilescourge Bombers, Cataclysm, Channel Demonfire, Chaos Bolt, Conflagrate, Doom, Drain Life, Grimoire of Sacrifice, Haunt, Hellfire, Immolate, Incinerate, Phantom Singularity, Rain of Fire, Roaring Blaze, Shadow Bolt, Shadowburn, Siphon Life, Soul Fire Warlock - Destruction Spec.

 Warrior
Talents
  • Collateral Damage When your abilities damage a second target due to Sweeping Strikes, they refund 30% 20% of their Rage cost. Arms Warrior - Level 75 Talent.
  • War Machine Your auto attacks generate 10% more Rage. Killing an enemy instantly generates 20 10 Rage, and increases your movement speed by 30% for 8 sec. Arms Warrior - Level 15 Talent.
  • Warbreaker Smash the ground and shatter the armor of all enemies within 8 yds, dealing [ 101.56% [ 200% of Attack Power ] Physical damage and increasing damage you deal to them by 30% for 10 sec. Arms Warrior - Level 75 Talent. Instant.

Arms
  • Arms Warrior Increases damage/healing by 25%: Cleave, Colossus Smash, Devastator, Dragon Roar, Execute, Hamstring, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Overpower, Ravager, Rend, Shockwave, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind Increases periodic damage/healing by 25%: Cleave, Colossus Smash, Devastator, Dragon Roar, Execute, Hamstring, Impending Victory, Mastery: Deep Wounds, Mortal Strike, Overpower, Ravager, Rend, Shockwave, Skullsplitter, Slam, Storm Bolt, Victory Rush, Warbreaker, Warbringer, Whirlwind Increases damage/healing by 50%: Bladestorm Warrior - Arms Spec.
  • Colossus Smash Smashes the enemy's armor, dealing [ 101.56% [ 200% of Attack Power ] Physical damage, and increasing damage you deal to them by 30% for 10 sec. Warrior - Arms Spec. Melee range. Instant.
  • Mortal Strike A vicious strike that deals [ 87.05% [ 110% of Attack Power ] Physical damage and reduces the effectiveness of healing on the target by 25% for 10 sec. Warrior - Arms Spec. 30 Rage. Melee range. Instant.
  • Overpower Overpower the enemy, critically striking them for [ 77.4% of Attack Power Attack Power;] Physical damage. Cannot be blocked, dodged, or parried. Increases the damage of your next Mortal Strike by 20%, stacking up to 2 times. 1 charge. Warrior - Arms Spec. Melee range. Instant. 12 sec recharge. 1 charge.
Klassenanpassungen: Talente
Hunter
Multiple specs
Survival
Mage
Frost
Paladin
Holy
Protection
Priest
Discipline
Multiple specs
Rogue
Assassination
Multiple specs
Outlaw
Shaman
Elemental
Warlock
Demonology
Destruction
Klassenanpassungen: Azerite-Boni
 Death Knight
Tier 1
  • Blood Siphon (New) Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Dark Grudge Name changed from "Item - Proc Mastery" to "Dark Grudge". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Death Strike heals for an additional 0.5 sec of damage taken, and Death Strike deals an additional 0 damage. Death Knight
  • Decimate Name changed from "Spell #24219" to "Decimate". Obliterate has an additional 5% chance to trigger Rime, and Obliterate deals an additional 0 damage when it critically strikes. Frost
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Scourge the Unbeliever Scourge Strike grants your Ghoul 5 energy, and ?0[Clawing Shadows][Scourge Scourge Strike] deals an additional 0 damage. Unholy
  • Scourge the Unbeliever Name changed from "Haste" to "Scourge the Unbeliever". Scourge Strike grants your Ghoul 5 energy, and Scourge Strike deals an additional 0 damage. Unholy
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.

 Demon Hunter
Tier 1
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gaping Maw Name changed from "Spell #24219" to "Gaping Maw". Lesser Soul Fragments heal for 3% more, and Soul Cleave deals 0 additional damage. Vengeance
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Seething Chaos Name changed from "Item - Proc Mastery" to "Seething Chaos". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Chaos Strike generates 3 Fury over 3 sec, and increases your Critical Strike by 0 for 9 sec. Havoc
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.

 Druid
Tier 1
  • Bloodline Name changed from "Spell #24219" to "Bloodline". Rip has 2% additional critical strike chance, and deals an additional 0 total damage. Feral
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Long Night Name changed from "Item - Proc Mastery" to "Long Night". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Increases the duration of Moonfire by 1 sec, and Moonfire grants 0 Mastery for 15 sec. Druid
  • Rejuvenating Breath (New) Increases the duration of Rejuvenation by 1.1 sec and the total healing of Rejuvenation by 0. Restoration
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Twisted Claw Name changed from "Haste" to "Twisted Claw". Mangle deals an additional 3% damage against bleeding targets, and grants you an absorb shield that prevents 0 damage for 6 sec. Guardian
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.

 Hunter
Tier 1
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Flashing Fangs Name changed from "Item - Proc Mastery" to "Flashing Fangs". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Kill Command increases the damage of your next Cobra Shot by 0. Beast Mastery
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Longstrider Name changed from "Swiftness" to "Longstrider". Increases your movement speed by 0% of your Haste, up to 0. highest secondary rating, up to 0%.
  • Longstrider Name changed from "Swiftness" to "Longstrider". Increases your movement speed by 0% of your Haste, up to 0. highest secondary rating, up to 0%.
  • Raking Talons Name changed from "Haste" to "Raking Talons". Raptor Strike has an additional 6% critical strike chance against targets that are below 50% health, and Raptor Strike deals an additional 0 damage. Survival
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Seize the Initiative Name changed from "Spell #24219" to "Seize the Initiative". Aimed Shot has an additional 8% critical strike chance against targets that are above 90% health, and Aimed Shot deals an additional 0 damage. Marksmanship
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.

 Mage
Tier 1
  • Arcane Pummeling (New) Each wave of Arcane Missiles deals 0 more damage than the previous one. Arcane
  • Azerite Empowered (New) Increases the item level this item by 5.
  • Blast Radius Name changed from "Item - Proc Mastery" to "Blast Radius". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Arcane Blast deals 5% damage to all enemies within 5 yds of the primary target, and deals an additional 0 damage. Arcane
  • Blood Siphon (New) Increases your Mastery by 0 and your Leech by 0.
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth (New) Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl (New) Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper (New) Your damaging abilities have a chance to deal 0 Physical damage to the target. Gutripper occurs much more often against targets below 30% health.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Ignition Point (New) Ignite damage from Fireball is increased by 5%, and Fireball deals an additional 0 damage when it critically strikes. Fire
  • Ignition Point Name changed from "Spell #24219" to "Ignition Point". Ignite damage from Fireball is increased by 5%, and Fireball deals an additional 0 damage when it critically strikes. Fire
  • Packed Ice (New) Frostbolt has 5% additional critical strike chance, and deals 0 additional damage. Frost
  • Packed Ice Name changed from "Haste" to "Packed Ice". Frostbolt has 5% additional critical strike chance, and deals 0 additional damage. Frost
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Vampiric Speed (New) When an enemy you damaged dies, you heal for 0 and gain 0 Speed for 6 sec.

 Monk
Tier 1
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Fit to Burst Name changed from "Item - Proc Mastery" to "Fit to Burst". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Keg Smash clears 3% of your damage delayed with Stagger, and Keg Smash deals an additional 0 damage. Brewmaster
  • Invigorating Brew Name changed from "Spell #24219" to "Invigorating Brew". Vivify does an additional 0 healing when empowered by Thunder Focus Tea. Mistweaver
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Swift Roundhouse Name changed from "Haste" to "Swift Roundhouse". Blackout Strike has an additional 5% chance to critically strike, and deals an additional 0 damage. Monk
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.

 Paladin
Tier 1
  • Blood Siphon (New) Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Divine Illumination Name changed from "Item - Proc Mastery" to "Divine Illumination". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Holy Shock has 5% additional critical strike chance, and does 0 additional damage and healing. Holy
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Righteous Bastion Name changed from "Spell #24219" to "Righteous Bastion". Shield of the Righteous grants damage reduction for 0.50 additional seconds, and does 0 additional damage. Protection
  • Righteous Bastion Shield of the Righteous grants damage reduction for 1 0.50 additional seconds, and does 0 additional damage. Protection
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.
  • Zealotry Crusader Strike deals an additional 6% damage over until cancelled 4 sec, and does 0 additional damage. Retribution
  • Zealotry Name changed from "Haste" to "Zealotry". Crusader Strike deals an additional 6% damage over 4 sec, and does 0 additional damage. Retribution

 Priest
Tier 1
  • Azerite Empowered (New) Increases the item level this item by 5.
  • Bindings of Fate Heal heals yourself Casting Heal on an ally also heals you for 8% of the value, and increases the healing dealt by 0. Holy Heal restores an additional 0 health. Holy
  • Bindings of Fate (New) Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 0 health. Holy
  • Champion of Azeroth (New) Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl (New) Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Pillar of Light (New) Smite has an additional 5% chance to critically strike, and it deals an additional 0 damage. Discipline, Holy
  • Pillar of Light Smite's critical strike chance is increased by 5, and it's damage is increased by 0. Discipline, Holy Smite has an additional 5% chance to critically strike, and it deals an additional 0 damage. Discipline, Holy
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Savior Your heals on targets less than 35% maximum below 35% health have a chance to heal for an additional 0.
  • Savior (New) Your heals on targets below 35% health have a chance to heal for an additional 0.
  • Torment of Torments (New) Shadow Word: Pain's duration is increased by 1.0 sec, and it deals 0 additional damage instantly. Discipline, Shadow
  • Torment of Torments Shadow Word: Pain's duration is increased by 1 seconds 1.0 sec, and it deals 0 additional damage. Discipline, Shadow instantly. Discipline, Shadow
  • Vampiric Speed (New) When an enemy you damaged dies, you heal for 0 and gain 0 Speed for 6 sec.
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Woundbinder (New) Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.

 Rogue
Tier 1
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Contaminant Name changed from "Item - Proc Mastery" to "Contaminant". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Mutilate has a 10% chance to apply additional Deadly Poison, and does 0 additional damage. Assassination
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Subtle Blade Name changed from "Haste" to "Subtle Blade". Nightblade's duration is increased by 1.0 sec, and deals 0 additional damage whenever it deals damage. Subtlety
  • Swashbuckler Name changed from "Spell #24219" to "Swashbuckler". Saber Slash has 3% additional chance to strike twice, and does 0 additional damage. Outlaw
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.

 Shaman
Tier 1
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Healing Way Name changed from "Haste" to "Healing Way". Healing Surge critically heals for an additional 5%, and further heals for 0 more on targets below 35%. Shaman
  • Longstrider Name changed from "Swiftness" to "Longstrider". Increases your movement speed by 0% of your Haste, up to 0. highest secondary rating, up to 0%.
  • Longstrider Name changed from "Swiftness" to "Longstrider". Increases your movement speed by 0% of your Haste, up to 0. highest secondary rating, up to 0%.
  • On My Way Increases your versatility by 0 and movement speed by 0. your Speed by 0.
  • Overloaded Name changed from "Item - Proc Mastery" to "Overloaded". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Increases Lightning Bolt's Overload chance by 5% and damage by 0. Shaman
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Striker's Grace Name changed from "Spell #24219" to "Striker's Grace". Reduces the cooldown of Stormstrike by 5% and increases the damage it deals by 0. Shaman
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.
  • Woundbinder Your heals have a chance to grant up to 0 haste for 6 sec. The amount granted is scaled by the target's health. Your healing effects have a chance to increase your Haste by up to 0 for 6 sec. Healing lower health targets will grant you more Haste.

 Warlock
Tier 1
  • Azerite Empowered (New) Increases the item level this item by 5.
  • Blood Siphon (New) Increases your Mastery by 0 and your Leech by 0.
  • Blood Siphon Increases mastery by 0 and leech by 0. Increases your Mastery by 0 and your Leech by 0.
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Champion of Azeroth (New) Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl (New) Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 0 for 10 sec.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper (New) Your damaging abilities have a chance to deal 0 Physical damage to the target. Gutripper occurs much more often against targets below 30% health.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Meteoric Flare (New) Hand of Gul'dan has a 5% chance to refund a Soul Shard when it hits a target, and deals an additional 0 damage. Demonology
  • Meteoric Flare Name changed from "Spell #24219" to "Meteoric Flare". Hand of Gul'dan has a 5% chance to refund a Soul Shard when it hits a target, and deals an additional 0 damage. Demonology
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Suffer (New) Agony's duration is increased by 1 sec, and it deals 0 additional total damage. Affliction
  • Suffer Name changed from "Item - Proc Mastery" to "Suffer". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Agony's duration is increased by 1 sec, and it deals 0 additional total damage. Affliction
  • Unshackled Fel Name changed from "Haste" to "Unshackled Fel". Chaos Bolt deals 5% damage to all other enemies within 5 yds of the primary target, and deals an additional 0 damage. Destruction
  • Unshackled Fel (New) Chaos Bolt deals 5% damage to all other enemies within 5 yds of the primary target, and deals an additional 0 damage. Destruction
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Vampiric Speed (New) When an enemy you damaged dies, you heal for 0 and gain 0 Speed for 6 sec.

 Warrior
Tier 1
  • Azerite Veins (New) Taking damage has a chance to grant you Azerite Veins, healing you for 0 every 3 sec. Lasts 18 sec or until you are fully healed.
  • Battering Ram Name changed from "Haste" to "Battering Ram". Devastate, Thunder Clap, and Revenge have an additional 5% chance to reset the cooldown of Shield Slam, and Shield Slam deals an additional 0 damage. Protection
  • Blood Siphon (New) Increases your Mastery by 0 and your Leech by 0.
  • Bloodcraze Name changed from "Spell #24219" to "Bloodcraze". Bloodthirst has 5% additional critical strike chance, and deals 0 additional damage when it critically strikes. Fury
  • Champion of Azeroth Name changed from "Increase Versatility 15" to "Champion of Azeroth". Increases your Versatility by 15. Contributing to the death of an enemy of Azeroth heals you for 0 and grants you 0 Versatility for 60 sec, stacking up to 2 times.
  • Elemental Whirl Your damaging abilities have a chance to grant you Elemental Whirl, granting 0 of a random choice between increasing your critical strike, haste, mastery, or versatility for 10 sec. by 0 for 10 sec.
  • Gutripper (New) Your damaging abilities have a chance to deal 0 Physical damage to the target. Gutripper occurs much more often against targets below 30% health.
  • Gutripper Your damaging abilities have a chance to deal 0 Physical damage to the target. The frequency of this effect increases the lower their health. Gutripper occurs much more often against targets below 30% health.
  • Heavy-Handed Name changed from "Item - Proc Mastery" to "Heavy-Handed". Your harmful spells have a chance to grant 2,178 mastery for 20 sec. Mortal Strike refunds 3 Rage and deals 0 additional damage. Arms
  • Impassive Visage (New) When you take damage, heal for 0. Cannot occur more than once every 6 sec sec.
  • Longstrider (New) Increases your movement speed by 0% of your highest secondary rating, up to 0%.
  • Resounding Protection Every 30 sec, gain an absorb shield for 0 for 6 sec. 30 sec.
  • Resounding Protection (New) Every 30 sec, gain an absorb shield for 0 for 30 sec.
  • Self Reliance (New) While no enemies are within 20 yds, you heal for 0 every 3 sec.
  • Vampiric Speed When an enemy you damaged dies, gain 0 Speed and heal for 0. you heal for 0 and gain 0 Speed for 6 sec.
  • Winds of War When you take damage, gain 0 dodge rating for 3 sec. This effect can stack up to 10 times. Taking damage grants you 0 Dodge for 3 sec, stacking up to 10 times.

Schreibe einen Kommentar

Du darfst keine Kommentare schreiben
Nur Mitglieder auf Vanion.eu können Kommentare schreiben und beantworten, sowie Votes abgeben. Logge dich also ein oder erstelle dir jetzt einen Account. Hat schließlich keine Nachteile.
Necrofeelya - Mitglied
Symbol of Hope vom Holypriest war schon immer extrem useless. da ändert sich wohl nie was dran. Mit dieser Änderung bekommt man in einem 4 Heiler Setup 48% Mana. Das ist so viel wie 1 Heiler, in einem 8 Minuten Fight von Blessing of Wisdom bekommt.
Wäre schön wenn es situationsbedingte Talente gibt die wirklich viable sind...
Regenbogenschwan - Mitglied
Nur ist es jetzt soweit ich weiß kein Talent mehr sondern automatisch ein Skill und das ist perfekt!
Shariq - Mitglied
wow ich muss ehrlich sagen die Kultiras Bären form gefällt mir besser als die dino form bin mal gespannt. 
trifft sich gut da ich gern auch allianz spielen will spiele ja beides abwechselnt wegen story und so C: da passt das doch uiii
1
Ulumulu - Mitglied
So da hat die Allianz ihren Ausgleich zu den Zandalari Druidenformen… 
Dreaded - Mitglied
Wird denoch geweint, aber so schön sieht die Bärengestalt für die Menschen von Kul Tiras nicht aus. Naja Geschmacksache wie alles.
3
Shariq - Mitglied
geweint wird immer, man kann halt keine masse von 13 millionen menschen zufrieden stellen das geht nicht xD
1
Regenbogenschwan - Mitglied
Sind ja zum Glück nicht 13 Million aktive Spieler... glaube das sind nur die Erstellten oder Gültigen Accounts. Glaube Aktive Spieler hat WoW nicht mehr als 6 MIllionen. Die Zahl ist immer sehr Spekulativ. Hast du bei FF XIV auch. Da heißt es auch 10 Millionen Spieler... ja vielleicht 10 Millionen Accounts. Aber nicht "aktive" Spieler.

Sonst wäre es ja komisch, dass wir mehr Spieler als vor 8 Jahren haben, aber nur noch halb so viele Server magens Spielerauslastung ;)
Muhkuh - Mitglied
 glaube das sind nur die Erstellten oder Gültigen Accounts. 

Das waren allerdings zum 10-Jahre-Jubiläum schon 100 Millionen.