1. März 2017 - 10:01 Uhr

Patch 7.2 PTR - Build 23657: Artefaktmacht, Modelle, Mounts & mehr

Die Testphase des großen Inhaltsupdates Patch 7.2 wurde mit einem neuen Build in die nächste Phase gebracht. Mit dabei sind wieder einmal allerlei interessante neue Dinge, die die Dataminer von MMOChampion und WoWHead aus den Spieldateien fischen konnten. So wurde das maximale Artefaktweisheits-Level von Stufe 40 auf 50 angehoben und die Multipliaktoren wurden ebenfalls erhöht. Auch das Catch-Up-System der Artefaktmacht wurde erweitert. Außerdem gibt es allerlei neue Rufbelohnungen und diverse neue Sammelitems. Falls ihr es noch nicht getan habt, riskiert auch einen Blick in unsere großen Guide zu Patch 7.2: zum Guide!


Die Highlights aus dem Build

 

Neue Modelle und mehr

Verbesserungen am Klassenmount der Magier





Neues "Wolf Hawk" Modell
Vorschau auf das neue Schlangen-Mount
 

Anpassungen und Neuheiten für Klassen

Klassenanpassungen aus diesem Build
 Jäger
PvP Talents
  • Scatter Shot A short-range shot that deals 35% weapon damage, removes all harmful damage over time effects, and disorientsincapacitating the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Marksmanship Hunter - Tier 4 PvP Talent. 20 yd range. Instant. 20 sec cooldown.
  • Spider Sting Stings the target with potent spider venom for 5 4 sec, causing their next offensive spell cast to silence the target for 4 sec. Hunter Any2 Role - Tier 3 PvP Talent. 40 yd range. Instant. 60 sec cooldown. 45 sec cooldown.
  • Viper Sting Stings the target, reducing their healing done by 30% for 6 sec. Viper Sting is removed if the target casts a non-instant cast healing spell. Hunter Any2 Role - Tier 3 PvP Talent. 40 yd range. Instant. 45 sec cooldown. 30 sec cooldown.

 Schamane
  • Earthbind Totem Summons an Earth Totem with [ 2% of Total Health ] health at the feet of the caster target location for 20 sec that slows the movement speed of enemies within 10 yards. 35 yd range. Instant. 30 sec cooldown.

 Krieger
  • Charge Charge to an enemy, dealing [ 1 + 70% of AP ] Physical damage and rooting it for 1 sec and then reducing its movement speed by 50% for 6 sec. Generates 20 Rage. 8-25 yd range. Instant. 1.5 sec cooldown.

PvP Talents
  • Endless Rage Increases the duration of your Enrage effect by 2 1 sec, and your Raging Blow refreshes the duration of your Enrage. Fury Warrior - Tier 5 PvP Talent.
  • War Banner You throw down a war banner at your feet, rallying your allies. Increases movement speed by 30% and reduces the duration of all incoming crowd control effects by 50% to all allies within 30 0 yards of the war banner. Lasts 15 sec. Arms Warrior - Tier 4 PvP Talent. Instant. 1.5 min cooldown.

Protection
  • Intercept Run at high speed toward an ally or enemy. When targeting an enemy, Intercept deals [ 1 + 70% of AP ] Physical damage and roots the target for 1 sec and then reduces the target's movement speed by 50% for 6 sec, but has a minimum range of 8 yds. When targeting an ally, Intercept will intercept the next melee or ranged attack against the ally within 10 sec while the target remains within 10 yards. Generates 15 Rage. Warrior - Protection Spec. 25 yd range. Instant. 1.5 sec cooldown.
Anpassungen an den Tier-20-Boni
 Krieger
Anpassungen an den Artefakt-Boni aus diesem Build
 Todesritter
Blood
Frost
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Runic Chills (Rank 1) Crystalline Swords damage reduces the cooldown of Sindragosa's Fury by 5 sec. 3 sec.
  • Thronebreaker (Rank 1) Obliterate has a 25% chance to cause the target to be pierced from behind by additional Crystalline Swords.a Crystalline Sword.

Unholy
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Black Claws (Rank 1) Name changed from "Festering Talons (Rank 1)" to "Black Claws (Rank 1)". Your Gargoyle's attacks have a 50% chance to apply Festering Wound. While under the effect of Dark Transformation, your ghoul's Claw has a 50% chance to burst a Festering Wound.
  • Lash of Shadows (Rank 1) Increases the damage of Scourge Strike by 5%. Festering Wounds deal an additional %s1% damage when burst.
  • Lash of Shadows (Rank 2) Increases the damage of Scourge Strike by 10%. Festering Wounds deal an additional %s1% damage when burst.
  • Lash of Shadows (Rank 7) Increases the damage of Scourge Strike by 35%. Festering Wounds deal an additional %s1% damage when burst.
  • Lash of Shadows (Rank 8) Increases the damage of Scourge Strike by 40%. Festering Wounds deal an additional %s1% damage when burst.

 Dämonenjäger
Havoc
Vengeance
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Erupting Souls (Rank 1) Soul Cleave deals 0 [ AP ] additional damage for each Soul Fragment it consumes.
  • Flaming Soul (Rank 1) Name changed from "Duality (Rank 1)" to "Flaming Soul (Rank 1)". Under Construction. Check Back Soon!Damage from Soul Carver and Immolation Aura extends the duration of your Fiery Brand by 0.5 seconds.

 Druide
Balance
Feral
Guardian
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Fleshknitting (Rank 1) Grants Frenzied Regeneration an additional charge. Frenzied Regeneration gains 1 additional charges.
  • Ursoc's Bond (Rank 1) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 10%. 6%.
  • Ursoc's Bond (Rank 20) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 29%. 25%.
  • Ursoc's Bond (Rank 8) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 17%. 13%.
  • Ursoc's Bond (Rank 9) Your bond with Ursoc's mighty avatar grows stronger by the day, making you more resilient to enemy attacks. Increases Armor by 18%. 14%.

Restoration
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Joy of Spring (Rank 1) Efflorescence's healing increases by 0% every 2 sec. Effloresence's healing increases up to 20% on a target that remains in Effloresence.

 Jäger
Beast Mastery
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Cobra Commander (Rank 1) Cobra Shot has a chance to create 0 10% chance to create 2-4 Sneaky Snakes that attack the target for until cancelled. 6 sec.
  • Spiritbound (Rank 1) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 5%. 5.00%.
  • Spiritbound (Rank 20) Hati's bond with you grows ever stronger, increasing his and your effectiveness in battle. Increases all of your damage and your pets' damage by 14.5%. 14.50%.
  • Thunderslash (Rank 1) Aspect of the Wild causes all active pets to lash out, dealing 0 Physical damage to enemies within 5 yards. While Aspect of the Wild is active, Hati and your primary pet also trigger a Thunderslash with each auto attack, dealing [ AP ] Nature damage.

Marksmanship
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Cyclonic Burst (Rank 1) Windburst now also snares and deals 0 damage over until cancelled. The trail of wind left by Windburst deals [ 300% of AP ] damage every 1 sec to enemies within, and reduces their movement speed by 50%.
  • Feet of Wind (Rank 1) Your Aspect of the Cheetah also Aspect of the Cheetah grants you 50% dodge chance and immunity to snares.makes you immune to snares.

Survival
 Magier
Arcane
Fire
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Strafing Run (Rank 1) Phoenix Phoenix's Flames chains to an additional 2 targets, dealing 75% damage with each jump.
  • Warmth of the Phoenix (Rank 1) Phoenix's Flames has a chance to grant 600 critical strike rating to you and four allies. 50% chance to grant 800 Critical Strike to you and 4 allies for 10 sec.

Frost
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Freezing Rain (Rank 1) While Frozen Orb is active, Blizzard becomes instant cast. Blizzard's cast time is reduced by 0%.
  • Obsidian Lance (Rank 1) Increases Ice Lance's Frozen target damage multiplier by 10%. Increases the damage of Ice Lance against frozen targets by 10%.
  • Obsidian Lance (Rank 2) Increases Ice Lance's Frozen target damage multiplier by 20%. Increases the damage of Ice Lance against frozen targets by 20%.
  • Obsidian Lance (Rank 7) Increases Ice Lance's Frozen target damage multiplier by 70%. Increases the damage of Ice Lance against frozen targets by 70%.
  • Obsidian Lance (Rank 8) Increases Ice Lance's Frozen target damage multiplier by 80%. Increases the damage of Ice Lance against frozen targets by 80%.

 Mönch
Brewmaster
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Stave Off (Rank 1) Keg Smash as has a 20% chance to trigger another Keg Smash.
  • Wanderer's Hardiness (Rank 1) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 10%. 17%.
  • Wanderer's Hardiness (Rank 18) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 27%. 34%.
  • Wanderer's Hardiness (Rank 19) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 28%. 35%.
  • Wanderer's Hardiness (Rank 2) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 11%. 18%.
  • Wanderer's Hardiness (Rank 20) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 29%. 36%.
  • Wanderer's Hardiness (Rank 3) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 12%. 19%.
  • Wanderer's Hardiness (Rank 4) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 13%. 20%.
  • Wanderer's Hardiness (Rank 5) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 14%. 21%.
  • Wanderer's Hardiness (Rank 6) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 15%. 22%.
  • Wanderer's Hardiness (Rank 7) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 16%. 23%.
  • Wanderer's Hardiness (Rank 8) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 17%. 24%.
  • Wanderer's Hardiness (Rank 9) The power within Fu Zan seeps into your very being, increasing your hardiness in battle. Increases Armor by 18%. 25%.

Mistweaver
Windwalker
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Master of Combinations (Rank 1) Triggering Combo Strikes has a chance to grant 600 Mastery Rating to you and four allies. to you and 4 allies for 6 sec.
  • Thunderfist (Rank 1) Strike of the Windlord grants you Thunderfist for each enemy struck. Thuderfists discharge upon melee strikes, dealing 0 Nature damage. a stack of Thunderfist for each enemy struck. Thuderfist discharges upon melee strikes, dealing [ 200% of AP ] Nature damage.

 Paladin
Holy
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Sacred Dawn (Rank 1) Light of Dawn shoots a healing orb towards your Beacon of Light, healing the first person it hits for 0. All allies inside your Light of Dawn receive 10% increased healing from your spells for 6 sec.
  • Stoicism (Rank 1) Name changed from "Sacrificial Martyr (Rank 1)" to "Stoicism (Rank 1)". Light of the Martyr also applies Sacrifice of the Silver Hand, transferring 15% of damage taken to you. Damage taken from Light of the Martyr reduced by 15%.
  • Tyr's Munificence (Rank 1) Increases the range of Tyr's Deliverance by 2 yards, healing by 13%, and the healing bonus granted by 13%.5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 2) Increases the range of Tyr's Deliverance by 4 yards, healing by 13%, and the healing bonus granted by 13%.5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 3) Increases the range of Tyr's Deliverance by 6 yards, healing by 13%, and the healing bonus granted by 13%.5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 4) Increases the range of Tyr's Deliverance by 8 yards, healing by 13%, and the healing bonus granted by 13%.5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 5) Increases the range of Tyr's Deliverance by 10 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 6) Increases the range of Tyr's Deliverance by 12 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 7) Increases the range of Tyr's Deliverance by 14 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.
  • Tyr's Munificence (Rank 8) Increases the range of Tyr's Deliverance by 16 yards, healing by 13%, and the healing bonus granted by 13%. 5%, and the healing bonus by 5%.

Protection
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Blessed Stalwart (Rank 1) Name changed from "Decree of Justice (Rank 1)" to "Blessed Stalwart (Rank 1)". Your Judgment grants you Blessed Stalwart, increasing the damage and damage reduction of your next Shield of the Righteous by 0. 25%.

Retribution
 Priester
Discipline
  • Aegis of Wrath (Rank 1) Light's Wrath also applies an absorb shield equal to 0% of the amount it heals. Power Word: Shield absorbs 50% additional damage, but the target takes 3% of the remaining absorb amount as Shadow damage every 1 sec.
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Forbidden Flame (Rank 1) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 4%. healing, and absorbs by 5%.
  • Forbidden Flame (Rank 20) The unstable power within Light's Wrath succumbs to your command, further empowering your spells. Increases all damage and healing by 11.6%. healing, and absorbs by 14.5%.
  • Tyranny of Pain (Rank 1) Pain Suppression also heals the target for 33% of damage prevented. taken during Pain Suppression.
  • Will of the Conclave (Rank 1) Increases healing and absorbs done by 10%, damage done by 10%, and Stamina by 10%.

Holy
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Cosmic Ripple (Rank 1) Under Construction. Check Back Soon! When Holy Word: Serenity or Holy Word: Sanctify finish their cooldown, you emit a burst of light that heals up to 5 injured targets for [ 200% of Spell Power ].

Shadow
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Mind Quickening (Rank 1) When you enter Voidform, you and 4 allies gain 600 Haste. Void Torrent grants 800 Haste to you and 4 allies for 15 sec.

 Schurke
Assassination
Outlaw
Subtlety
 Schamane
Elemental
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Seismic Storm (Rank 1) When Earthquake deals damage, it has a chance to cause a Lightning Strike dealing 0 Nature damage. Earthquake damage has a 5% chance to cause Seismic Lightning, dealing [ 700% of Spell Power ] Nature damage to the target.

Enhancement
Restoration
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Deep Waters (Rank 1) Your Healing Wave and Healing Surge have a chance to apply Calming Waters to the target, absorbing the next 0 damage. 3 sec after casting Gift of the Queen, Sharas'dal casts another Gift of the Queen at the same location.

 Hexenmeister
Affliction
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Rend Soul (Rank 1) Drain Soul damage has a 20% chance to deal 0 Shadow damage and summon an additional Tormented Soul. rend the target's soul, dealing [ 300% of Spell Power ] Shadow damage and summoning an additional Tormented Soul.

Demonology
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Jaws of Shadow (Rank 1) Dreadbite increases damage taken from Wild Imp Fel Firebolt by 20%. your Wild Imps' Fel Firebolt by 20%.
  • Thal'kiel's Ascendance (Rank 1) Demonic Empowerment has a 50% chance to cause Thal'kiel to enrage enrage Thal'kiel, causing each of your pets to deal 50 Shadow damage to its current target.

Destruction
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Cry Havoc (Rank 1) Under Construction. Check back soon! When Chaos Bolt damages a target afflicted by Havoc, it explodes, dealing 0 damage to enemies within 8 yards.
  • Flame Rift (Rank 1) Name changed from "Tomb-Born Rift (Rank 1)" to "Flame Rift (Rank 1)". Dimensional Rift can now summon a Flame Rift. powerful Flame Rift.

 Krieger
Arms
Fury
  • Artificial Stamina (Rank 1) Stamina increased by 0.75% for every trait purchased. for every trait purchased.
  • Death and Glory (Rank 1) Odyn's Fury will become alternately empowered by Odyn and is empowered by either Odyn or Helya. Odyn empowers Odyn's Fury with 0 Fire damage and 0 [ 1 + 300% of AP ] Fire damage and generates 20 Rage. Helya empowers Odyn's Fury with 0 Shadow damage and 0 Leech. which heals you for 100% of the damage it deals.
  • Oathblood (Rank 1) Bloodthirst has a 10% chance to trigger a second Bloodthirst.

Protection


Weitere Daten aus den Spieldateien

Neue Erfolge aus diesem Build

Legion
Exploration

Quests Reputation
Legion Raid
Dungeons & Raids
  • Grand Fin-ale Summon Elder Murk-Eye using a Mrgrglhjorn, then defeat him and Harjatan in Tomb of Sargeras on Normal difficulty or higher.10 points.
  • Mythic: Kil'jaeden Defeat Kil'jaeden in Tomb of Sargeras on Mythic difficulty. 10 points. Title Reward: The Darkener. 10 points.
  • The Gates of Hell Name changed from "Breaching the Tomb" to "The Gates of Hell".

Player vs. Player
Feats of Strength
  • Challenger: Legion Season 3 End Legion PvP season 3 in the top 35% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Challenger.
  • Challenger: Legion Season 4 End Legion PvP season 4 in the top 35% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Challenger.
  • Cruel Gladiator: Legion Season 3 End Legion PvP season 3 in the top 0.1% of the arena ladder (requires 150 games won on your current faction in Legion Season 3). Title Reward: Cruel Gladiator.
  • Defender of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Defender of the Alliance.
  • Defender of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Defender of the Alliance.
  • Defender of the Horde: Legion Season 3 End Legion PvP season 3 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Defender of the Horde.
  • Defender of the Horde: Legion Season 4 End Legion PvP season 4 in the top 10% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Defender of the Horde.
  • Duelist: Legion Season 3 End Legion PvP season 3 in the top 3% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Duelist.
  • Duelist: Legion Season 4 End Legion PvP season 4 in the top 3% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Duelist.
  • Ferocious Gladiator: Legion Season 4 End Legion PvP season 4 in the top 0.1% of the arena ladder (requires 150 games won your current faction in Legion Season 4). Title Reward: Ferocious Gladiator.
  • Gladiator: Legion Season 3 End Legion PvP season 3 in the top 0.5% of the arena ladder (requires 150 games won your current faction in Legion Season 3). Title Reward: Gladiator.
  • Gladiator: Legion Season 4 End Legion PvP season 4 in the top 0.5% of the arena ladder (requires 150 games won your current faction in Legion Season 4). Title Reward: Gladiator.
  • Guardian of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Guardian of the Alliance.
  • Guardian of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Guardian of the Alliance.
  • Guardian of the Horde: Legion Season 3 End Legion PvP season 3 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Guardian of the Horde.
  • Guardian of the Horde: Legion Season 4 End Legion PvP season 4 in the top 3% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Guardian of the Horde.
  • Hero of the Alliance: Cruel End Legion PvP season 3 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 3). your current faction in Legion Season 3).
  • Hero of the Alliance: Ferocious End Legion PvP season 4 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 4). your current faction in Legion Season 4).
  • Hero of the Horde: Cruel End Legion PvP season 3 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 3). your current faction in Legion Season 3).
  • Hero of the Horde: Ferocious End Legion PvP season 4 in the top 0.5% of the rated battleground ladder (requires 50 games won in Legion Season 4). your current faction in Legion Season 4).
  • Rival: Legion Season 3 End Legion PvP season 3 in the top 10% of the arena ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Rival.
  • Rival: Legion Season 4 End Legion PvP season 4 in the top 10% of the arena ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Rival.
  • Soldier of the Alliance: Legion Season 3 End Legion PvP season 3 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Soldier of the Alliance.
  • Soldier of the Alliance: Legion Season 4 End Legion PvP season 4 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Soldier of the Alliance.
  • Soldier of the Horde: Legion Season 3 End Legion PvP season 3 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 3). Title Reward: Soldier of the Horde.
  • Soldier of the Horde: Legion Season 4 End Legion PvP season 4 in the top 35% of the rated battleground ladder (requires 50 games won your current faction in Legion Season 4). Title Reward: Soldier of the Horde.

Promotions
Feats of Strength
Rufbelohnungen der neuen Fraktion Legionrichter
Update der Skalierung der Artefaktweisheits-Level
  • Artifact Knowledge Level 26 - 100000%
  • Artifact Knowledge Level 27 - 130000%
  • Artifact Knowledge Level 28 - 170000%
  • Artifact Knowledge Level 29 - 220000%
  • Artifact Knowledge Level 30 - 290000%
  • Artifact Knowledge Level 31 - 380000%
  • Artifact Knowledge Level 32 - 490000%
  • Artifact Knowledge Level 33 - 640000%
  • Artifact Knowledge Level 34 - 830000%
  • Artifact Knowledge Level 35 - 1080000%
  • Artifact Knowledge Level 36 - 1400000%
  • Artifact Knowledge Level 37 - 1820000%
  • Artifact Knowledge Level 38 - 2370000%
  • Artifact Knowledge Level 39 - 3080000%
  • Artifact Knowledge Level 40 - 4000000%
  • Artifact Knowledge Level 41 - 5200000%
  • Artifact Knowledge Level 42 - 6760000%
  • Artifact Knowledge Level 43 - 8790000%
  • Artifact Knowledge Level 44 - 11430000%
  • Artifact Knowledge Level 45 - 14860000%
  • Artifact Knowledge Level 46 - 19320000%
  • Artifact Knowledge Level 47 - 25120000%
  • Artifact Knowledge Level 48 - 32660000%
  • Artifact Knowledge Level 49 - 42460000%
  • Artifact Knowledge Level 50 - 55200000%

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Valkyrie3179 - Mitglied
Du kannst dann ja schön weiter schwimmen, während wir Anderen elegant durchs Wasser gleiten :D
2
Depummler - Mitglied
Problem ist allerdings das es nen Flugmount ist :D
Werd wohl ne Zeit brauchen um mit der Logik klar zu kommen das um mich herum SEEschlangen rumfliegen :D
Morlex - Mitglied
Also die neue Artefaktwissensstufen sind ein ordentlicher OVERKILL.

Auf stufe 50 hat man eine 552.000 verfachung. Also die netten blauen Weltquests die aktuell 87500 AP geben (Basiswert ist 350AP) geben danach stolze 193.200.000. Zur kleinen Erinnerung um Aktuell die Waffe von 1 - 54 zu bekommen benötigt man, im Vergleich dazu, nur schlappe 65.256.330.

-Morlex
1
Cunadus - Mitglied
Ist doch eine tolle Sache. Jedoch vergisst man leicht, dass man mit dem Release von 7.2 weitere 125 Tage (25*5 Tage) benötigen wird, um auf den Artefaktweisheitslevel 50 zu kommen. Denke mal, dass können wir dann auch so akzeptieren mit den hohen AP Mengen.
Depummler - Mitglied
Aber wieso wieder so unnötig kranke Zahlen?

Das hätte man doch alles auch um das hunderfachte runterstauchen können...verhältnis wäre gleich geblieben was man benötigt...sprich man würd immernoch genau so lange brauchen als vorher...nur wenigstens wären es keine total sinnlosen Zahlen.

Töte Mob X der mit der Zeit dann auch two-hit wird und erhalte dafür 200 MILLIONEN mächtige Artefaktmacht. Das ist doch einfach unnötig mit so hohen Zahlen zu arbeiten.

Oder wollen sie wieder nen Teil mehr von Diablo implementieren wo mit jedem Patch sich an die Zahlen 3 weitere oder vllt noch mehr nullen hängen?

Wie sieht es denn zum Endcontent von Legion dann aus? Gibt es dann Artefaktweißheit 75 mit 200.000.000.000.000 Artefaktmacht für ne 0 8 15 Weltquest?