5. November 2020 - 08:22 Uhr

Shadowlands - Viele Änderungen beim Handwerk: Mats, Buffs & Caps!

Wir bewegen uns stark Richtung Release von Shadowlands am 24. November und die Entwickler nutzen die letzten Wochen Zeit, um noch mehr Feinschliffarbeiten zu erledigen. Im Fokus des neusten Builds der Beta stand dabei offenbar das Handwerk. Nachdem sich dort in den letzten Monaten nicht mehr ganz so viel getan hat, gab es nun sehr viele Änderungen. In erster Linie wurde ein Großteil der benötigten Materialien angepasst und das betrifft vor allem die legendären Basisitems. Außerdem gab es einen Nerf für die Rüstungssets des Lederverarbeiters und weitere Caps für Verbrauchsgüter! Unsere Handwerksguides werden in den nächsten Stunden entsprechend aktualisiert! 


Nerf für Rüstungssets

Mit Shadowlands kehren die Rüstungssets wieder zurück, allerdings als temporäre Rüstungsverstärkung. Mit ihnen ist es möglich die Ausdauer aus Brust, Hosen, Handschuhe und Stiefel 2 Stunden lang zu erhöhen. Bisher war es so, dass das Gramlederrüstungsset 24 Ausdauer gewährte und das Schweres Gramlederrüstungsset sogar 48 Ausdauer. Diese Werte wurden nun auf 4 sowie 9 heruntergeschraubt. Klingt nun erst einmal sehr niedrig, aber man kann sie auf 4 Rüstungsteile anwenden und somit 36 Ausdauer erhalten. Vorher waren es 192 Ausdauer, was mehr war als mythische Rüstungsteile an Ausdauer gewährten. Ein Nerf war also notwendig. 


Levelcap für Folianten und Kodexe

Inschriftenkundler sind die Lieferanten für Folianten und Kodexe, um außerhalb eines Ruhebereichs die Talente ändern zu können. In den Schattenlanden ist es dadurch zudem möglich die neuen Seelenbande zu wechseln. Da Blizzard mit Shadowlands alte Versionen von Verbrauchsgütern weniger attraktiv machen will, wurden bereits viele davon mit einem Levelcap versehen. Das trifft jetzt auch auf die alten Folianten sowie Kodexe zu. Die Items aus Battle for Azeroth funktionieren nur noch bis Stufe 59 und alle anderen bis Stufe 50. In den Schattenlanden gibt es dann den neuen Kodex des ausgeglichenen Gemüts sowie den Foliant des ausgeglichenen Gemüts.

Geänderte Items
  • Kodex des stillen Gemüts - Stellt einen Kodex auf, der es Spielercharakteren in der Nähe gestattet, ihre Talente und Azeritessenzen zu wechseln. Wirkt nicht bei Zielen über Stufe 59.
  • Kodex des ruhigen Gemüts - Stellt einen Kodex auf, der es Spielercharakteren in der Nähe gestattet, ihre Talente zu wechseln. Wirkt nicht bei Zielen über Stufe 50.
  • Foliant des stillen Gemüts - Beruhigt die Gedanken und gestattet es Euch für 1 min, außerhalb des Kampfes Eure Talente und Azeritessenzen zu wechseln. Wirkt nicht bei Zielen über Stufe 59.
  • Foliant des ruhigen Gemüts - Beruhigt die Gedanken und gestattet es Euch für 1 min, außerhalb des Kampfes Eure Talente zu wechseln. Wirkt nicht bei Zielen über Stufe 50.


Geänderte Materialien

Bei sehr vielen Rezepten wurden die Materialien teilweise stark überarbeitet und heruntergeschraubt. Diese alle zu übersetzen wäre etwas zu viel für uns, aber in den folgenden Auflistungen findet ihr die englischen Patchnotes. Der wichtigste Punkte ist dabei die großflächige Anpassung an den legendären Basisitems. Für alle diese Rüstungsteile werden Orboreale Splitter benötigt. Diese kosteten bisher 1.000 Gold beim Händler, nun aber nur noch 125 Gold. Dafür benötigt man nun zwar mehr für die Rezepte, doch am Ende muss man weniger Gold als vorher bezahlen. 

Außerdem wurde die Anzahl der benötigten teuren Handwerksmaterialien Schattenschreckbarren, Verzauberter ElethiumbarrenVerzauberte lichtlose Seide und Verzauberter schwerer Grambalg reduziert. Des Weiteren haben die verschiedenen Rüstungsteile jetzt auch komplett unterschiedliche Materialkosten. Vorher waren die Kosten bei allen Gegenständen eines Berufs so gut wie identisch, nun ist es aber so, dass z.B. Armschienen günstiger herzustellen sind als Schulterstücke. Zu guter Letzt wurde auch die benötigte Anzahl an Gegenständen geändert, die hergestellt werden müssen, um den nächsten Rang zu erreichen. 

Ränge freischalten für legendäre Basisitems
  • Rang 2 - Rang 1 muss nun 15-mal hergestellt werden statt 10-mal
  • Rang 3 - Rang 2 muss nun 10-mal hergestellt werden statt 5-mal
  • Rang 4 - Rang 3 muss weiterhin 5-mal hergestellt werden
Alchemie - Alle Änderungen im neusten Build
Schmiedekunst - Alle Änderungen im neusten Build
  • Ceremonious Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 3, Luminous Flux. 4, Luminous Flux.
  • Ceremonious Axe Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux x 3. 8, Luminous Flux x 3.
  • Ceremonious Blade Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Luminous Flux x 3. 5, Luminous Flux x 3.
  • Ceremonious Claymore Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 8, Luminous Flux x 5. 10, Luminous Flux x 5.
  • Ceremonious Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux. 8, Luminous Flux.
  • Ceremonious Greaves Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 9, Luminous Flux x 2. 12, Luminous Flux x 2.
  • Ceremonious Helm Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 8, Luminous Flux. 10, Luminous Flux.
  • Ceremonious Mace Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux x 3. 8, Luminous Flux x 3.
  • Ceremonious Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux x 2. 8, Luminous Flux x 2.
  • Ceremonious Rapier Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux x 3. 8, Luminous Flux x 3.
  • Ceremonious Reaper Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 8, Luminous Flux x 5. 10, Luminous Flux x 5.
  • Ceremonious Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux. 8, Luminous Flux.
  • Ceremonious Shanker Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Luminous Flux x 3. 5, Luminous Flux x 3.
  • Ceremonious Shield Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 7, Luminous Flux. 9, Luminous Flux.
  • Ceremonious Smasher Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 8, Luminous Flux x 5. 10, Luminous Flux x 5.
  • Ceremonious Spear Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 8, Luminous Flux x 5. 10, Luminous Flux x 5.
  • Ceremonious Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Luminous Flux. 7, Luminous Flux.
  • Ceremonious Warglaive Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 6, Luminous Flux x 3. 8, Luminous Flux x 3.
  • Crafter's Mark I Blacksmithing. Blacksmithing. 3 sec cast. Reagents: Laestrite Ore x 5, Luminous Flux x 5. 7, Luminous Flux x 5.
  • Shadowghast Armguards Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 49, Enchanted Elethium Bar x 30, Luminous Flux x 79, Orboreal Shard x 30.
  • Shadowghast Armguards Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 30, Enchanted Elethium Bar x 19, Luminous Flux x 49, Orboreal Shard x 19.
  • Shadowghast Armguards Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 11, Enchanted Elethium Bar x 8, Luminous Flux x 19, Orboreal Shard x 8.
  • Shadowghast Armguards Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 19, Enchanted Elethium Bar x 11, Luminous Flux x 30, Orboreal Shard x 11.
  • Shadowghast Breastplate Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 31, Enchanted Elethium Bar x 19, Luminous Flux x 50, Orboreal Shard x 19.
  • Shadowghast Breastplate Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 19, Enchanted Elethium Bar x 13, Luminous Flux x 31, Orboreal Shard x 13.
  • Shadowghast Breastplate Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 50, Enchanted Elethium Bar x 31, Luminous Flux x 81, Orboreal Shard x 31.
  • Shadowghast Breastplate Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 81, Enchanted Elethium Bar x 50, Luminous Flux x 131, Orboreal Shard x 50.
  • Shadowghast Gauntlets Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 25, Enchanted Elethium Bar x 15, Luminous Flux x 40, Orboreal Shard x 15.
  • Shadowghast Gauntlets Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 15, Enchanted Elethium Bar x 10, Luminous Flux x 25, Orboreal Shard x 10.
  • Shadowghast Gauntlets Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 65, Enchanted Elethium Bar x 40, Luminous Flux x 105, Orboreal Shard x 40.
  • Shadowghast Gauntlets Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 40, Enchanted Elethium Bar x 25, Luminous Flux x 65, Orboreal Shard x 25.
  • Shadowghast Greaves Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 31, Enchanted Elethium Bar x 19, Luminous Flux x 50, Orboreal Shard x 19.
  • Shadowghast Greaves Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 81, Enchanted Elethium Bar x 50, Luminous Flux x 131, Orboreal Shard x 50.
  • Shadowghast Greaves Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 50, Enchanted Elethium Bar x 31, Luminous Flux x 81, Orboreal Shard x 31.
  • Shadowghast Greaves Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 19, Enchanted Elethium Bar x 13, Luminous Flux x 31, Orboreal Shard x 13.
  • Shadowghast Helm Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 31, Enchanted Elethium Bar x 19, Luminous Flux x 50, Orboreal Shard x 19.
  • Shadowghast Helm Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 50, Enchanted Elethium Bar x 31, Luminous Flux x 81, Orboreal Shard x 31.
  • Shadowghast Helm Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 81, Enchanted Elethium Bar x 50, Luminous Flux x 131, Orboreal Shard x 50.
  • Shadowghast Helm Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 19, Enchanted Elethium Bar x 13, Luminous Flux x 31, Orboreal Shard x 13.
  • Shadowghast Pauldrons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 25, Enchanted Elethium Bar x 15, Luminous Flux x 40, Orboreal Shard x 15.
  • Shadowghast Pauldrons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 15, Enchanted Elethium Bar x 10, Luminous Flux x 25, Orboreal Shard x 10.
  • Shadowghast Pauldrons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 40, Enchanted Elethium Bar x 25, Luminous Flux x 65, Orboreal Shard x 25.
  • Shadowghast Pauldrons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 65, Enchanted Elethium Bar x 40, Luminous Flux x 105, Orboreal Shard x 40.
  • Shadowghast Sabatons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 40, Enchanted Elethium Bar x 25, Luminous Flux x 65, Orboreal Shard x 25.
  • Shadowghast Sabatons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 25, Enchanted Elethium Bar x 15, Luminous Flux x 40, Orboreal Shard x 15.
  • Shadowghast Sabatons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 65, Enchanted Elethium Bar x 40, Luminous Flux x 105, Orboreal Shard x 40.
  • Shadowghast Sabatons Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 15, Enchanted Elethium Bar x 10, Luminous Flux x 25, Orboreal Shard x 10.
  • Shadowghast Waistguard Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 55, Enchanted Elethium Bar x 55, Luminous Flux x 20, Orboreal Shard x 10. 65, Enchanted Elethium Bar x 40, Luminous Flux x 105, Orboreal Shard x 40.
  • Shadowghast Waistguard Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 45, Enchanted Elethium Bar x 45, Luminous Flux x 15, Orboreal Shard x 6. 40, Enchanted Elethium Bar x 25, Luminous Flux x 65, Orboreal Shard x 25.
  • Shadowghast Waistguard Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 25, Enchanted Elethium Bar x 25, Luminous Flux x 5, Orboreal Shard. 15, Enchanted Elethium Bar x 10, Luminous Flux x 25, Orboreal Shard x 10.
  • Shadowghast Waistguard Create a piece of plate armor that is worthy of being infused with the power necessary to become a Legendary item. Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Shadowghast Ingot x 35, Enchanted Elethium Bar x 35, Luminous Flux x 10, Orboreal Shard x 3. 25, Enchanted Elethium Bar x 15, Luminous Flux x 40, Orboreal Shard x 15.
  • Shadowsteel Armguards Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 2 3, Shadowghast Ingot x 4, Elethium Ore, Luminous Flux.
  • Shadowsteel Breastplate Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5, Shadowghast Ingot x 18 6, Shadowghast Ingot x 12, Elethium Ore x 2, Luminous Flux x 3.
  • Shadowsteel Gauntlets Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Shadowghast Ingot x 8 5, Shadowghast Ingot x 7, Elethium Ore, Luminous Flux x 2.
  • Shadowsteel Helm Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 5 6, Shadowghast Ingot x 10, Elethium Ore x 2, Luminous Flux x 2.
  • Shadowsteel Pauldrons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Shadowghast Ingot x 8 5, Shadowghast Ingot x 7, Elethium Ore, Luminous Flux x 3.
  • Shadowsteel Sabatons Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 4, Shadowghast Ingot x 8 5, Shadowghast Ingot x 7, Elethium Ore, Luminous Flux x 2.
  • Shadowsteel Waistguard Blacksmithing. Blacksmithing. 2 sec cast. Reagents: Laestrite Ore x 3, Shadowghast Ingot x 6, Elethium Ore, Luminous Flux. 4, Shadowghast Ingot x 7, Elethium Ore, Luminous Flux x 2.
Kochkunst - Alle Änderungen im neusten Build
  • Banana Beef Pudding Cooking. Cooking. 2 sec cast. Reagents: Aethereal Meat x 6, Phantasmal Haunch x 4, Rich Grazer Milk x 5, Lusterwheat Flour x 5. 3, Phantasmal Haunch x 3, Rich Grazer Milk x 3, Lusterwheat Flour x 3.
  • Biscuits and Caviar Cooking. Cooking. 2 sec cast. Reagents: Lost Sole x 5, Lusterwheat Flour x 3, Rich Grazer Milk x 2. Lusterwheat Flour, Rich Grazer Milk.
  • Butterscotch Marinated Ribs Cooking. Cooking. 2 sec cast. Reagents: Tenebrous Ribs x 4, Silvergill Pike, Rich Grazer Milk x 3 3, Rich Grazer Milk, Inconceivably Aged Vinegar, Smuggled Azerothian Produce.
  • Candied Amberjack Cakes Cooking. Cooking. 2 sec cast. Reagents: Iridescent Amberjack x 5, Pocked Bonefish x 5, Lusterwheat Flour x 4 3, Pocked Bonefish x 3, Lusterwheat Flour x 2, Medley of Transplanar Spices x 3, Smuggled Azerothian Produce x 3. 2, Smuggled Azerothian Produce x 2.
  • Cinnamon Bonefish Stew Cooking. Cooking. 2 sec cast. Reagents: Pocked Bonefish x 3, Creeping Crawler Meat x 2, Medley of Transplanar Spices x 2, Smuggled Azerothian Produce, Rich Grazer Milk, Lusterwheat Flour. Medley of Transplanar Spices, Smuggled Azerothian Produce, Lusterwheat Flour.
  • Feast of Gluttonous Hedonism Cooking. Cooking. 2 sec cast. Reagents: Spinefin Piranha x 20, Silvergill Pike x 20, Tenebrous Ribs x 20, Phantasmal Haunch x 20, Candied Amberjack Cakes x 10, Banana Beef Pudding 10, Silvergill Pike x 10, Tenebrous Ribs x 10, Phantasmal Haunch x 10, Elysian Thade x 5, Medley of Transplanar Spices x 10. Smuggled Azerothian Produce x 5, Rich Grazer Milk x 5, Lusterwheat Flour x 5.
  • Fried Bonefish Cooking. Cooking. 2 sec cast. Reagents: Lost Sole x 7, Pocked Bonefish x 7, Creeping Crawler Meat x 6 4, Pocked Bonefish x 2, Spinefin Piranha x 2, Medley of Transplanar Spices x 3 2, Inconceivably Aged Vinegar x 2, Lusterwheat Flour x 5. 2.
  • Iridescent Ravioli with Apple Sauce Name changed from "Crawler Ravioli with Apple Sauce" to "Iridescent Ravioli with Apple Sauce". Cooking. Cooking. 2 sec cast. Reagents: Creeping Crawler Meat x 7, Spinefin Piranha Iridescent Amberjack x 3, Lost Sole x 3, Smuggled Azerothian Produce x 5, Lusterwheat Flour x 4, Inconceivably Aged Vinegar. 3, Lusterwheat Flour x 2, Inconceivably Aged Vinegar.
  • Meaty Apple Dumplings Cooking. Cooking. 2 sec cast. Reagents: Shadowy Shank x 3, Lost Sole x 2, Smuggled Azerothian Produce x 2, Medley of Transplanar Spices Smuggled Azerothian Produce, Lusterwheat Flour, Rich Grazer Milk.
  • Pickled Meat Smoothie Cooking. Cooking. 2 sec cast. Reagents: Aethereal Meat x 5, Smuggled Azerothian Produce x 3, Inconceivably Aged Vinegar x 2. Smuggled Azerothian Produce, Inconceivably Aged Vinegar.
  • Quiethounds Cooking. Cooking. 2 sec cast. Reagents: Lost Sole x 8, Iridescent Amberjack x 7, Aethereal Meat x 5 4, Iridescent Amberjack x 2, Aethereal Meat x 2, Medley of Transplanar Spices x 4 3, Rich Grazer Milk x 3, Lusterwheat Flour x 3.
  • Seraph Tenders Cooking. Cooking. 2 sec cast. Reagents: Raw Seraphic Wing x 10, Lost Sole x 6, Silvergill Pike x 4, Rich Grazer Milk x 5, Lusterwheat Flour x 5. 4, Lost Sole x 2, Silvergill Pike x 2, Rich Grazer Milk x 3, Lusterwheat Flour x 3.
  • Smothered Shank Cooking. Cooking. 2 sec cast. Reagents: Shadowy Shank x 10, Lost Sole x 5, Spinefin Piranha x 5 4, Lost Sole x 2, Spinefin Piranha x 2, Medley of Transplanar Spices x 2, Rich Grazer Milk x 4, Lusterwheat Flour x 4. 2, Lusterwheat Flour x 2.
  • Spinefin Souffle and Fries Name changed from "Phantasmal Souffle and Fries" to "Spinefin Souffle and Fries". Cooking. Cooking. 2 sec cast. Reagents: Phantasmal Haunch x 6, Spinefin Piranha x 4, Smuggled Azerothian Produce x 8 Spinefin Piranha x 3, Iridescent Amberjack x 3, Smuggled Azerothian Produce x 4, Inconceivably Aged Vinegar x 2.
  • Steak a la Mode Cooking. Cooking. 2 sec cast. Reagents: Shadowy Shank x 8, Raw Seraphic Wing x 2, Rich Grazer Milk x 4 3, Raw Seraphic Wing x 3, Rich Grazer Milk x 2, Medley of Transplanar Spices x 3, Inconceivably Aged Vinegar x 3. 2, Inconceivably Aged Vinegar x 2.
  • Surprisingly Palatable Feast Cooking. Cooking. 2 sec cast. Reagents: Iridescent Amberjack x 10, Pocked Bonefish x 10, Raw Seraphic Wing x 10, Creeping Crawler Meat x 10, Biscuits and Caviar x 5, Pickled Meat Smoothie 5, Pocked Bonefish x 5, Raw Seraphic Wing x 5, Creeping Crawler Meat x 5, Elysian Thade x 3, Inconceivably Aged Vinegar x 10. Medley of Transplanar Spices x 5, Lusterwheat Flour x 3, Inconceivably Aged Vinegar x 2.
  • Sweet Silvergill Sausages Cooking. Cooking. 2 sec cast. Reagents: Silvergill Pike x 4, Raw Seraphic Wing 3, Medley of Transplanar Spices x 5. 3.
  • Tenebrous Crown Roast Aspic Cooking. Cooking. 2 sec cast. Reagents: Tenebrous Ribs x 6, Iridescent Amberjack x 4 3, Creeping Crawler Meat x 3, Medley of Transplanar Spices x 6, Rich Grazer Milk x 4. 4, Rich Grazer Milk x 2.
Verzauberungskunst - Alle Änderungen im neusten Build
  • Ascended Vigor Permanently enchants a weapon to sometimes increase your healing received by 12% for 10 sec when taking damage. Enchanting. Enchanting. 1.5 sec cast. Reagents: Eternal Crystal, Sacred Shard x 4. x 2, Sacred Shard x 3.
  • Celestial Guidance Permanently enchants a weapon to sometimes increase your pri by 5% when attacking, or using spells and abilities. Enchanting. Enchanting. 1.5 sec cast. Reagents: Sacred Shard x 2, Soul Dust x 5. 4.
  • Enchanted Elethium Bar Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Elethium Ore. Elethium Ore x 2.
  • Enchanted Heavy Callous Hide Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Heavy Callous Hide. Heavy Callous Hide x 2.
  • Enchanted Lightless Silk Enchanting. Enchanting. 2 sec cast. Reagents: Soul Dust x 3, Lightless Silk. Lightless Silk x 2.
  • Eternal Grace Permanently enchants a weapon to sometimes cause a burst of healing on the target of your helpful spells and abilities, healing for 0 [ 97% of Attack Power or 97% of Spell Power health split evenly amongst nearby allies. Enchanting. Enchanting. 1.5 sec cast. Reagents: Eternal Crystal, Sacred Shard x 4. x 2, Sacred Shard x 3.
  • Fortified Avoidance Permanently enchants a cloak to increase your Stamina by 0 and your Avoidance by 0. Enchanting. Enchanting. 1.5 sec cast. Reagents: Sacred Shard x 2, Soul Dust x 5. 4.
  • Fortified Leech Permanently enchants a cloak to increase your Stamina by 0 and your Leech by 0. Enchanting. Enchanting. 1.5 sec cast. Reagents: Sacred Shard x 2, Soul Dust x 6. 4.
  • Lightless Force Permanently enchants a weapon to have a chance to send out a wave of Shadow energy in front of you, striking the first 5 enemies when using offensive spells and abilities. Enchanting. Enchanting. 1.5 sec cast. Reagents: Eternal Crystal, Sacred Shard x 4. x 2, Sacred Shard x 3.
  • Sinful Revelation Permanently enchants a weapon to sometimes cause your attacks to reveal the sins of your target, causing them to suffer an additional 6% damage from you for 10 sec. Enchanting. Enchanting. 1.5 sec cast. Reagents: Eternal Crystal, Sacred Shard x 4. x 2, Sacred Shard x 3.
Ingenieurskunst - Alle Änderungen im neusten Build
  • 50UL-TR4P Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 3, Mortal Coiled Spring x 5, Handful of Laestrite Bolts x 10, Laestrite Phaedrum Ore x 10, Soul Dust x 5.
  • Articulated Ectoplasmic Specs Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 25 3, Handful of Laestrite Bolts x 25, Angerseye, Oriblase, Heavy Desolate Leather x 10. 5, Angerseye, Umbryl, Desolate Leather x 5, Pallid Bone x 5.
  • Bomb Bola Launcher Engineering. Engineering. 1.5 sec cast. Reagents: Nutcracker Grenade x 3, Handful of Laestrite Bolts x 5 Wormfed Gear Assembly, Porous Polishing Abrasive x 5, Twilight Bark.Penumbra Thread x 10.
  • Damage Retaliator Permanently attach a technomagical magnetic flux array to your belt that, when activated, suspends several small bladed weapons around you, causing anyone who attacks to take damage. Engineering. Engineering. 5 sec cast. Reagents: Wormfed Gear Assembly, Handful of Laestrite Bolts x 10, Laestrite Ore x 3, Angerseye, Soul Dust. Oxxein Ore x 3, Angerseye, Immortal Shard.
  • Dimensional Shifter Permanently attaches a technomagical reality distorter device to your belt, allowing you to turn invisible while out of combat. Engineering. Engineering. 5 sec cast. Reagents: Wormfed Gear Assembly, Handful of Laestrite Bolts x 10, Laestrite Ore x 3, Umbryl, Soul Dust. Sinvyr Ore x 3, Umbryl, Immortal Shard.
  • Disposable Spectrophasic Reanimator Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly, Mortal Coiled Spring x 2, Handful of Laestrite Bolts x 3, Laestrite Ore x 2, Machinist's Oil. Handful of Laestrite Bolts x 4, Machinist's Oil.
  • Electro-Jump Permanently attaches a technomagical space-time folding device to your belt, allowing you to instantaneously teleport a short distance in a random direction. Engineering. Engineering. 5 sec cast. Reagents: Wormfed Gear Assembly, Handful of Laestrite Bolts x 10, Laestrite Ore x 3, Oriblase, Soul Dust. Solenium Ore x 3, Oriblase, Immortal Shard.
  • Flexible Ectoplasmic Specs Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 25 3, Handful of Laestrite Bolts x 25, Angerseye, Oriblase, Shrouded Cloth x 30. 5, Umbryl x 2, Shrouded Cloth x 10.
  • Gravimetric Scrambler Cannon Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 3, Mortal Coiled Spring x 3, Handful of Laestrite Bolts x 20, Porous Polishing Abrasive x 20, Laestrite Solenium Ore x 10, Sacred Shard x 5.
  • Grounded Ectoplasmic Specs Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 25 3, Handful of Laestrite Bolts x 25, Angerseye x 2, Desolate Leather x 30. 5, Umbryl, Oriblase, Desolate Leather x 10.
  • Infra-green Reflex Sight Create a permanent weapon enchantment usable only on Guns, Bows, or Crossbows. Engineering. Engineering. 2 sec cast. Reagents: Wormfed Gear Assembly x 3, Handful of Laestrite Bolts x 5, Laestrite Ore x 5, Oriblase, Umbryl. Oriblase x 2.
  • Momentum Redistributor Boots Engineering. Engineering. 1.5 sec cast. Reagents: Mortal Coiled Spring x 10, Handful of Laestrite Bolts x 20, Laestrite Phaedrum Ore x 10, Desolate Leather x 15, Shrouded Cloth x 20.
  • Mortal Coiled Spring Engineering. Engineering. 1.5 sec cast. Reagents: Porous Polishing Abrasive x 10 3, Laestrite Ore x 5, Luminous Flux x 2.
  • Optical Target Embiggener Create a permanent weapon enchantment usable only on Guns, Bows, or Crossbows. Engineering. Engineering. 2 sec cast. Reagents: Wormfed Gear Assembly x 3, Handful of Laestrite Bolts x 5, Laestrite Ore x 5, Angerseye x 2. Angerseye, Oriblase.
  • PHA7-YNX Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 15, Mortal Coiled Spring x 20, Handful of Laestrite Bolts x 25, Elethium Ore x 10, Eternal Crystal x 5, Luminous Flux x 20. Shaded Stone x 10, Luminous Flux x 20.
  • Porous Polishing Abrasive Engineering. Engineering. 1.5 sec cast. Reagents: Porous Stone x 3. 2.
  • Precision Lifeforce Inverter Engineering. Engineering. 3 sec cast. Reagents: Wormfed Gear Assembly, Mortal Coiled Spring x 3 Laestrite Ore x 4, Mortal Coiled Spring, Handful of Laestrite Bolts x 5, Laestrite Ore x 10, Twilight Bark x 3. 4, Twilight Bark.
  • Reinforced Ectoplasmic Specs Engineering. Engineering. 1.5 sec cast. Reagents: Wormfed Gear Assembly x 25 3, Handful of Laestrite Bolts x 25, Umbryl, Angerseye, Laestrite Ore x 20. 5, Angerseye x 2, Sinvyr Ore x 10.
  • Shadow Land Mine Engineering. Engineering. 1.5 sec cast. Reagents: Nutcracker Grenade x 2, Handful of Laestrite Bolts x 5, Porous Polishing Abrasive x 3, Laestrite Ore x 3.
Juwellierskunst- Alle Änderungen im neusten Build
  • Shadowghast Necklace Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 45, Essence of Servitude x 12, Essence of Valor x 12, Orboreal Shard x 10. 80, Essence of Servitude x 40, Essence of Valor x 40, Orboreal Shard x 40.
  • Shadowghast Necklace Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 15, Essence of Servitude x 3, Essence of Valor x 3, Orboreal Shard. 20, Essence of Servitude x 10, Essence of Valor x 10, Orboreal Shard x 10.
  • Shadowghast Necklace Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Servitude x 6, Essence of Valor x 6, Orboreal Shard x 3. 30, Essence of Servitude x 15, Essence of Valor x 15, Orboreal Shard x 15.
  • Shadowghast Necklace Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 35, Essence of Servitude x 9, Essence of Valor x 9, Orboreal Shard x 6. 50, Essence of Servitude x 25, Essence of Valor x 25, Orboreal Shard x 25.
  • Shadowghast Ring Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 35, Essence of Rebirth x 9, Essence of Torment x 9, Orboreal Shard x 6. 50, Essence of Rebirth x 25, Essence of Torment x 25, Orboreal Shard x 25.
  • Shadowghast Ring Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 45, Essence of Rebirth x 12, Essence of Torment x 12, Orboreal Shard x 10. 80, Essence of Rebirth x 40, Essence of Torment x 40, Orboreal Shard x 40.
  • Shadowghast Ring Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 15, Essence of Rebirth x 3, Essence of Torment x 3, Orboreal Shard. 20, Essence of Rebirth x 10, Essence of Torment x 10, Orboreal Shard x 10.
  • Shadowghast Ring Create a piece of jewelry that is worthy of being infused with the power necessary to become a Legendary item. Jewelcrafting. Jewelcrafting. 2 sec cast. Reagents: Shadowghast Ingot x 25, Essence of Rebirth x 6, Essence of Torment x 6, Orboreal Shard x 3. 30, Essence of Rebirth x 15, Essence of Torment x 15, Orboreal Shard x 15.
Lederverarbeitung- Alle Änderungen im neusten Build
  • Boneshatter Armguards Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Pallid Bone x 100, Orboreal Shard x 30.
  • Boneshatter Armguards Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 8, Heavy Callous Hide x 12, Heavy Desolate Leather x 25, Pallid Bone x 25, Orboreal Shard x 8.
  • Boneshatter Armguards Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 60, Pallid Bone x 60, Orboreal Shard x 20.
  • Boneshatter Armguards Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Pallid Bone x 40, Orboreal Shard x 12.
  • Boneshatter Gauntlets Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Pallid Bone x 30, Orboreal Shard x 10.
  • Boneshatter Gauntlets Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Pallid Bone x 130, Orboreal Shard x 40.
  • Boneshatter Gauntlets Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Pallid Bone x 80, Orboreal Shard x 25.
  • Boneshatter Gauntlets Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Pallid Bone x 50, Orboreal Shard x 15.
  • Boneshatter Greaves Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Pallid Bone x 165, Orboreal Shard x 50.
  • Boneshatter Greaves Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Pallid Bone x 40, Orboreal Shard x 12.
  • Boneshatter Greaves Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Pallid Bone x 100, Orboreal Shard x 30.
  • Boneshatter Greaves Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Pallid Bone x 65, Orboreal Shard x 18.
  • Boneshatter Helm Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Pallid Bone x 165, Orboreal Shard x 50.
  • Boneshatter Helm Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Pallid Bone x 65, Orboreal Shard x 18.
  • Boneshatter Helm Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Pallid Bone x 40, Orboreal Shard x 12.
  • Boneshatter Helm Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Pallid Bone x 100, Orboreal Shard x 30.
  • Boneshatter Pauldrons Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Pallid Bone x 30, Orboreal Shard x 10.
  • Boneshatter Pauldrons Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Pallid Bone x 50, Orboreal Shard x 15.
  • Boneshatter Pauldrons Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Pallid Bone x 130, Orboreal Shard x 40.
  • Boneshatter Pauldrons Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Pallid Bone x 80, Orboreal Shard x 25.
  • Boneshatter Treads Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Pallid Bone x 30, Orboreal Shard x 10.
  • Boneshatter Treads Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Pallid Bone x 80, Orboreal Shard x 25.
  • Boneshatter Treads Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Pallid Bone x 130, Orboreal Shard x 40.
  • Boneshatter Treads Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Pallid Bone x 50, Orboreal Shard x 15.
  • Boneshatter Vest Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Pallid Bone x 165, Orboreal Shard x 50.
  • Boneshatter Vest Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Pallid Bone x 40, Orboreal Shard x 12.
  • Boneshatter Vest Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Pallid Bone x 65, Orboreal Shard x 18.
  • Boneshatter Vest Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Pallid Bone x 100, Orboreal Shard x 30.
  • Boneshatter Waistguard Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Pallid Bone x 30, Desolate Leather x 70, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Pallid Bone x 80, Orboreal Shard x 25.
  • Boneshatter Waistguard Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Pallid Bone x 25, Desolate Leather x 60, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Pallid Bone x 50, Orboreal Shard x 15.
  • Boneshatter Waistguard Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Pallid Bone x 20, Desolate Leather x 50, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Pallid Bone x 30, Orboreal Shard x 10.
  • Boneshatter Waistguard Create a piece of mail armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Pallid Bone x 40, Desolate Leather x 80, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Pallid Bone x 130, Orboreal Shard x 40.
  • Umbrahide Armguards Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Desolate Leather x 50, Orboreal Shard x 12.
  • Umbrahide Armguards Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 60, Desolate Leather x 80, Orboreal Shard x 18.
  • Umbrahide Armguards Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Desolate Leather x 130, Orboreal Shard x 10. 30.
  • Umbrahide Armguards Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 8, Heavy Callous Hide x 12, Heavy Desolate Leather x 25, Desolate Leather x 30, Orboreal Shard x 8.
  • Umbrahide Gauntlets Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Desolate Leather x 40, Orboreal Shard x 10.
  • Umbrahide Gauntlets Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Desolate Leather x 65, Orboreal Shard x 15.
  • Umbrahide Gauntlets Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Desolate Leather x 105, Orboreal Shard x 25.
  • Umbrahide Gauntlets Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Desolate Leather x 170, Orboreal Shard x 40.
  • Umbrahide Helm Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Desolate Leather x 80, Orboreal Shard x 18.
  • Umbrahide Helm Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Desolate Leather x 220, Orboreal Shard x 50.
  • Umbrahide Helm Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Desolate Leather x 130, Orboreal Shard x 30.
  • Umbrahide Helm Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Desolate Leather x 50, Orboreal Shard x 12.
  • Umbrahide Leggings Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Desolate Leather x 130, Orboreal Shard x 30.
  • Umbrahide Leggings Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Desolate Leather x 50, Orboreal Shard x 12.
  • Umbrahide Leggings Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Desolate Leather x 220, Orboreal Shard x 50.
  • Umbrahide Leggings Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Desolate Leather x 80, Orboreal Shard x 18.
  • Umbrahide Pauldrons Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Desolate Leather x 40, Orboreal Shard x 10.
  • Umbrahide Pauldrons Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Desolate Leather x 170, Orboreal Shard x 40.
  • Umbrahide Pauldrons Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Desolate Leather x 105, Orboreal Shard x 25.
  • Umbrahide Pauldrons Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Desolate Leather x 65, Orboreal Shard x 15.
  • Umbrahide Treads Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Desolate Leather x 40, Orboreal Shard x 10.
  • Umbrahide Treads Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Desolate Leather x 65, Orboreal Shard x 15.
  • Umbrahide Treads Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Desolate Leather x 170, Orboreal Shard x 40.
  • Umbrahide Treads Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Desolate Leather x 105, Orboreal Shard x 25.
  • Umbrahide Vest Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 30, Heavy Callous Hide x 50, Heavy Desolate Leather x 100, Desolate Leather x 130, Orboreal Shard x 30.
  • Umbrahide Vest Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 18, Heavy Callous Hide x 30, Heavy Desolate Leather x 65, Desolate Leather x 80, Orboreal Shard x 18.
  • Umbrahide Vest Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 12, Heavy Callous Hide x 18, Heavy Desolate Leather x 40, Desolate Leather x 50, Orboreal Shard x 12.
  • Umbrahide Vest Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 50, Heavy Callous Hide x 80, Heavy Desolate Leather x 160, Desolate Leather x 220, Orboreal Shard x 50.
  • Umbrahide Waistguard Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 35, Heavy Callous Hide x 2, Heavy Desolate Leather x 10, Desolate Leather x 90, Orboreal Shard x 3. 15, Heavy Callous Hide x 25, Heavy Desolate Leather x 50, Desolate Leather x 65, Orboreal Shard x 15.
  • Umbrahide Waistguard Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 25, Heavy Callous Hide, Heavy Desolate Leather x 5, Desolate Leather x 75, Orboreal Shard. 10, Heavy Callous Hide x 15, Heavy Desolate Leather x 30, Desolate Leather x 40, Orboreal Shard x 10.
  • Umbrahide Waistguard Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 45, Heavy Callous Hide x 3, Heavy Desolate Leather x 20, Desolate Leather x 110, Orboreal Shard x 6. 25, Heavy Callous Hide x 40, Heavy Desolate Leather x 80, Desolate Leather x 105, Orboreal Shard x 25.
  • Umbrahide Waistguard Create a piece of leather armor that is worthy of being infused with the power necessary to become a Legendary item. Leatherworking. Leatherworking. 2 sec cast. Reagents: Enchanted Heavy Callous Hide x 55, Heavy Callous Hide x 4, Heavy Desolate Leather x 25, Desolate Leather x 130, Orboreal Shard x 10. 40, Heavy Callous Hide x 65, Heavy Desolate Leather x 130, Desolate Leather x 170, Orboreal Shard x 40.
Schneiderei - Alle Änderungen im neusten Build
  • Grim-Veiled Belt Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 70, Enchanted Lightless Silk x 40, Orboreal Shard x 15.
  • Grim-Veiled Belt Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100 45, Enchanted Lightless Silk x 25, Orboreal Shard.x 10.
  • Grim-Veiled Belt Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 110, Enchanted Lightless Silk x 65, Orboreal Shard x 25.
  • Grim-Veiled Belt Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 175, Enchanted Lightless Silk x 105, Orboreal Shard x 40.
  • Grim-Veiled Bracers Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 53, Enchanted Lightless Silk x 30, Orboreal Shard x 11.
  • Grim-Veiled Bracers Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 131, Enchanted Lightless Silk x 79, Orboreal Shard x 30.
  • Grim-Veiled Bracers Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25, Orboreal Shard. 34, Enchanted Lightless Silk x 19, Orboreal Shard x 8.
  • Grim-Veiled Bracers Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 83, Enchanted Lightless Silk x 49, Orboreal Shard x 19.
  • Grim-Veiled Cape Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 131, Enchanted Lightless Silk x 79, Orboreal Shard x 30.
  • Grim-Veiled Cape Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25, Orboreal Shard. 34, Enchanted Lightless Silk x 19, Orboreal Shard x 8.
  • Grim-Veiled Cape Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 53, Enchanted Lightless Silk x 30, Orboreal Shard x 11.
  • Grim-Veiled Cape Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 83, Enchanted Lightless Silk x 49, Orboreal Shard x 19.
  • Grim-Veiled Hood Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 88, Enchanted Lightless Silk x 50, Orboreal Shard x 19.
  • Grim-Veiled Hood Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25, Orboreal Shard. 56, Enchanted Lightless Silk x 31, Orboreal Shard x 13.
  • Grim-Veiled Hood Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 219, Enchanted Lightless Silk x 131, Orboreal Shard x 50.
  • Grim-Veiled Hood Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 138, Enchanted Lightless Silk x 81, Orboreal Shard x 31.
  • Grim-Veiled Mittens Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 110, Enchanted Lightless Silk x 65, Orboreal Shard x 25.
  • Grim-Veiled Mittens Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100 45, Enchanted Lightless Silk x 25, Orboreal Shard.x 10.
  • Grim-Veiled Mittens Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 175, Enchanted Lightless Silk x 105, Orboreal Shard x 40.
  • Grim-Veiled Mittens Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 70, Enchanted Lightless Silk x 40, Orboreal Shard x 15.
  • Grim-Veiled Pants Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 138, Enchanted Lightless Silk x 81, Orboreal Shard x 31.
  • Grim-Veiled Pants Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 219, Enchanted Lightless Silk x 131, Orboreal Shard x 50.
  • Grim-Veiled Pants Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25, Orboreal Shard. 56, Enchanted Lightless Silk x 31, Orboreal Shard x 13.
  • Grim-Veiled Pants Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 88, Enchanted Lightless Silk x 50, Orboreal Shard x 19.
  • Grim-Veiled Robe Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 219, Enchanted Lightless Silk x 131, Orboreal Shard x 50.
  • Grim-Veiled Robe Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100, Enchanted Lightless Silk x 25, Orboreal Shard. 56, Enchanted Lightless Silk x 31, Orboreal Shard x 13.
  • Grim-Veiled Robe Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 88, Enchanted Lightless Silk x 50, Orboreal Shard x 19.
  • Grim-Veiled Robe Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 138, Enchanted Lightless Silk x 81, Orboreal Shard x 31.
  • Grim-Veiled Sandals Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 110, Enchanted Lightless Silk x 65, Orboreal Shard x 25.
  • Grim-Veiled Sandals Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 175, Enchanted Lightless Silk x 105, Orboreal Shard x 40.
  • Grim-Veiled Sandals Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100 45, Enchanted Lightless Silk x 25, Orboreal Shard.x 10.
  • Grim-Veiled Sandals Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 70, Enchanted Lightless Silk x 40, Orboreal Shard x 15.
  • Grim-Veiled Spaulders Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 130, Enchanted Lightless Silk x 45, Orboreal Shard x 6. 110, Enchanted Lightless Silk x 65, Orboreal Shard x 25.
  • Grim-Veiled Spaulders Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 100 45, Enchanted Lightless Silk x 25, Orboreal Shard.x 10.
  • Grim-Veiled Spaulders Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 150, Enchanted Lightless Silk x 55, Orboreal Shard x 10. 175, Enchanted Lightless Silk x 105, Orboreal Shard x 40.
  • Grim-Veiled Spaulders Create a piece of cloth armor that is worthy of being infused with the power necessary to become a Legendary item. Tailoring. Tailoring. 2 sec cast. Reagents: Shrouded Cloth x 115, Enchanted Lightless Silk x 35, Orboreal Shard x 3. 70, Enchanted Lightless Silk x 40, Orboreal Shard x 15.

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Risco - Mitglied
und warum wurde alles reduziert ? :D 
Weil es keine Multiboxer mehr geben wird bzw. keine großen multiboxen :P
AquaGun - Mitglied
Alles reduziert? Weit gefehlt, wenn ich nicht Tomaten in der Größe von Autoreifen auf den Augen habe, wurden bei allen Juwe Rezepten die Materialkosten deutlich erhöht, teilweise um fast das 4-fache!

Beispiel „Shadowghast Necklace“:
Shadowghast Ingot, vorher 45 jetzt 80 (Faktor 1,8);
Essence of Servitude, vorher 12 jetzt 40 (Faktor 3,75);
Essence of Valor, vorher 12 jetzt 40 (Faktor 3,75)

Die verringerten Kosten von den Orborealen Splittern, sind natürlich eine nette Sache.
Allerdings glaube ich, dass mit den Änderungen deutlich höhere Kosten auf mich zu kommen. Ich muss aber erst mal die weitere Entwicklung abwarten.
Nasraina - Mitglied
Bezweifle das es wegen Multiboxer alleine ist. Wer nicht viel Zeit hat zum farmen (ja auch Gold muss man farmen!), aber auch kein Geld via WoW-Marke investieren möchte, aber dennoch gerne irgendwann gerne ein Legy hätte, dem kommt das gegebenfalls auch gut.
Bleakly - Mitglied
Kurze Frage andi, halten flasks für alchis immernoch 2 Stunden in Shadowlands?
Blackace - Mitglied
Sehe ich beim Alchie richtig das es keine ränge mehr gibt wodurch man die proc chance auf mehrere tränke hatte?
Andi Vanion.eu
Es gibt nirgendwo mehr Ränge, wie im Guide seht. ;) Außer bei den Legendarys, die aber ja anders funktionieren.